CgShaders :
- CgBombShader :
- demonstrates how to use the TGLCgBombShader
component

- CgCellShading :
- Simple cell shading with CgShaders
- non-interactive shader parameters determine
cell generation

- CgSimple :
- applying vertex and fragment shaders on
mesh object
- editing and compiling shader code at
run-time
- displaying paramters and compilations
- using TGLCgShader methods vs. plain Cg API
to set shader parameters

- CgTexture :
- using textures loaded in a material library
- interactive controls on shader parameters

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