{: GLSL Diffuse Specular Shader Demo A demo that shows how to use the TGLSLDiffuseSpecularShader component. Version history: 24/07/09 - DaStr - Added fog support 02/07/07 - DaStr - Removed old Timer leftovers (GLSimpleNavigation component now does this stuff) 20/03/07 - DaStr - Initial version } program DiffuseShader; uses Forms, fDiffuseShader in 'fDiffuseShader.pas' {FormDiffuseShader}; {$R *.res} begin Application.Initialize; Application.CreateForm(TFormDiffuseShader, FormDiffuseShader); Application.Run; end.