//--------------------------------------------------------------------------- #ifndef fPostShaderCH #define fPostShaderCH //--------------------------------------------------------------------------- #include #include #include #include #include #include #include #include #include "GLS.BaseClasses.hpp" #include "GLS.Cadencer.hpp" #include "GLS.Coordinates.hpp" #include "GLS.GeomObjects.hpp" #include "GLS.Graph.hpp" #include "GLS.Material.hpp" #include "GLS.Objects.hpp" #include "GLS.Scene.hpp" #include "GLS.SimpleNavigation.hpp" #include "GLS.VectorFileObjects.hpp" #include "GLS.SceneViewer.hpp" #include "GLS.Utils.hpp" // FileFormats #include "GLS.FileTGA.hpp" #include "GLS.FileMD2.hpp" #include "GLS.FileMS3D.hpp" #include "GLS.File3DS.hpp" // Shader headers #include "GLSL.PostShaders.hpp" #include "GLSL.PostEffects.hpp" #include "Cg.PostTransformationShader.hpp" //--------------------------------------------------------------------------- class TForm1 : public TForm { __published: // IDE-managed Components TGLSceneViewer *Viewer; TPanel *Panel1; TCheckBox *LightMovingCheckBox; TCheckBox *TurnPitchrollCheckBox; TPanel *Panel2; TLabel *Label1; TCheckListBox *ShaderCheckListBox; TGLScene *Scene; TGLDummyCube *GUICube; TGLArrowLine *GLArrowLine1; TGLXYZGrid *GLXYZGrid1; TGLDummyCube *LightCube; TGLLightSource *Light; TGLSphere *GLSphere1; TGLDummyCube *WorldCube; TGLActor *Fighter; TGLActor *Teapot; TGLActor *Sphere_big; TGLActor *Sphere_little; TGLPostShaderHolder *PostShaderHolder; TGLCamera *Camera; TGLCadencer *Cadencer; TGLMaterialLibrary *MaterialLibrary; TGLSimpleNavigation *GLSimpleNavigation1; void __fastcall FormCreate(TObject *Sender); void __fastcall CadencerProgress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall LightCubeProgress(TObject *Sender, const double deltaTime, const double newTime); void __fastcall ShaderCheckListBoxClick(TObject *Sender); void __fastcall FormClose(TObject *Sender, TCloseAction &Action); void __fastcall tbThermalThresholdChange(TObject *Sender); void __fastcall tbBlurValueChange(TObject *Sender); void __fastcall tbDreamThresholdChange(TObject *Sender); void __fastcall tbThermalIntensityChange(TObject *Sender); private: // User declarations int mx, my; TGLSLPostBlurShader *BlurShader; TGLCGPostTransformationShader *TransformationShader; public: // User declarations __fastcall TForm1(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm1 *Form1; //--------------------------------------------------------------------------- #endif