/*: This is a quick demo for the TGLLines object and spline functionality. TGLLines can handle normal lines and cubic splines, each node can have a different color, and the line can be color-interpolated. Note that the camera in this sample is in orthogonal mode, this makes for a quick and easy way to work in 2D with OpenGL (try switching the camera to perpective mode if you don't see the point). */ //--------------------------------------------------------------------------- #include #pragma hdrstop USEFORM("fSplinesC.cpp", Form1); //--------------------------------------------------------------------------- WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int) { try { Application->Initialize(); Application->CreateForm(__classid(TForm1), &Form1); Application->Run(); } catch (Exception &exception) { Application->ShowException(&exception); } return 0; } //---------------------------------------------------------------------------