object FormFog: TFormFog Left = 192 Top = 119 Caption = 'Fog' ClientHeight = 372 ClientWidth = 548 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'MS Sans Serif' Font.Style = [] OldCreateOrder = False OnCreate = FormCreate OnMouseWheel = FormMouseWheel PixelsPerInch = 96 TextHeight = 13 object GLSceneViewer1: TGLSceneViewer Left = 0 Top = 0 Width = 548 Height = 235 Camera = GLCamera1 FieldOfView = 133.897399902343800000 PenAsTouch = False Align = alClient OnMouseDown = GLSceneViewer1MouseDown OnMouseMove = GLSceneViewer1MouseMove TabOrder = 0 end object Panel1: TPanel Left = 0 Top = 235 Width = 548 Height = 137 Align = alBottom TabOrder = 1 object LFogStart: TLabel Left = 8 Top = 68 Width = 38 Height = 13 Caption = 'fog start' end object LFogEnd: TLabel Left = 10 Top = 103 Width = 36 Height = 13 Caption = 'fog end' end object LFogColor: TLabel Left = 368 Top = 20 Width = 41 Height = 13 Caption = 'fog color' end object SFogColor: TShape Left = 440 Top = 17 Width = 57 Height = 16 OnMouseDown = SFogColorMouseDown end object LFogDensity: TLabel Left = 368 Top = 84 Width = 144 Height = 13 Caption = 'fog density (for fmExp/fmExp2)' end object CBFogEnable: TCheckBox Left = 10 Top = 26 Width = 73 Height = 17 Caption = 'fog on/off' Checked = True State = cbChecked TabOrder = 0 OnClick = CBFogEnableClick end object EFogStart: TEdit Left = 66 Top = 60 Width = 57 Height = 21 TabOrder = 1 Text = '-30' OnChange = EFogStartChange end object EFogEnd: TEdit Left = 66 Top = 100 Width = 57 Height = 21 TabOrder = 2 Text = '30' OnChange = EFogStartChange end object RGFogDistance: TRadioGroup Left = 129 Top = 8 Width = 105 Height = 73 Caption = '[ fog mode ]' ItemIndex = 0 Items.Strings = ( 'fdDefault' 'fdEyePlane' 'fdEyeRadial') TabOrder = 3 OnClick = RGFogModeClick end object RGFogMode: TRadioGroup Left = 240 Top = 8 Width = 105 Height = 73 Caption = '[ fog mode ]' ItemIndex = 1 Items.Strings = ( 'fmLinear' 'fmExp' 'fmExp2') TabOrder = 4 OnClick = RGFogModeClick end object GBTexture: TGroupBox Left = 129 Top = 87 Width = 217 Height = 41 Caption = '[ texture ]' TabOrder = 5 object CBTextureEnabled: TCheckBox Left = 8 Top = 16 Width = 65 Height = 17 Caption = 'enabled' Checked = True State = cbChecked TabOrder = 0 OnClick = CBTextureEnabledClick end object CBTextureIgnoreFog: TCheckBox Left = 80 Top = 16 Width = 73 Height = 17 Caption = 'ignore fog' TabOrder = 1 OnClick = CBTextureIgnoreFogClick end end object CBApplyToBackground: TCheckBox Left = 424 Top = 39 Width = 105 Height = 17 Caption = 'background too ?' Checked = True State = cbChecked TabOrder = 6 OnClick = CBApplyToBackgroundClick end object EFogDensity: TEdit Left = 440 Top = 103 Width = 57 Height = 21 TabOrder = 7 Text = '100' OnChange = EFogStartChange end end object GLScene1: TGLScene Left = 16 Top = 16 object GLDummyCube1: TGLDummyCube CubeSize = 1.000000000000000000 end object GLLightSource1: TGLLightSource ConstAttenuation = 1.000000000000000000 Position.Coordinates = {000096430000FA430000C8430000803F} SpotCutOff = 180.000000000000000000 end object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 TargetObject = GLDummyCube1 Position.Coordinates = {0000C04000008040000000410000803F} end end object GLCadencer1: TGLCadencer Scene = GLScene1 SleepLength = 1 Left = 88 Top = 16 end object ColorDialog1: TColorDialog Left = 168 Top = 16 end object GLMaterialLibrary1: TGLMaterialLibrary Left = 272 Top = 16 end end