{: This is more than a sample which demonstrates the use of the Gui system, its an editor for combining several GUI-Component into one layout, using the same texture for them all. The default layout image, is a modification based on Jan Horn's image in his windows (opengl) release... Be aware that for HUD purposes mip mapping should allways be disabled as the result might become blurred by the mipmap... Reason unknown. History : } program GuiEditor; uses Forms, MainFormUnit in 'MainFormUnit.pas' {Form1}; {$R *.res} begin Application.Initialize; Application.CreateForm(TForm1, Form1); Application.Run; end.