object Form1: TForm1 Left = 221 Top = 107 BorderWidth = 3 Caption = 'Joystick' ClientHeight = 189 ClientWidth = 262 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -11 Font.Name = 'MS Sans Serif' Font.Style = [] OldCreateOrder = False OnCreate = FormCreate PixelsPerInch = 96 TextHeight = 13 object GLSceneViewer1: TGLSceneViewer Left = 0 Top = 0 Width = 262 Height = 189 Camera = GLCamera1 Buffer.BackgroundColor = clBtnShadow FieldOfView = 124.233322143554700000 PenAsTouch = False Align = alClient TabOrder = 0 end object GLScene1: TGLScene Left = 24 Top = 8 object GLLightSource1: TGLLightSource ConstAttenuation = 1.000000000000000000 Position.Coordinates = {0000A0C000002041000070410000803F} SpotCutOff = 180.000000000000000000 end object Cube1: TGLCube Material.FrontProperties.Diffuse.Color = {A9A5253FB1A8283EB1A8283E0000803F} Direction.Coordinates = {D9B35D3FEE83043EE646F7BE00000000} Position.Coordinates = {000080BF000000C0000000000000803F} Scale.Coordinates = {00000040000000400000004000000000} ShowAxes = True Up.Coordinates = {B85863B2EA46773FEF83843E00000000} CubeSize = {000000400000003F00000040} object DummyCube1: TGLDummyCube Position.Coordinates = {000000000000803E000000000000803F} CubeSize = 1.000000000000000000 object Cylinder1: TGLCylinder Material.FrontProperties.Ambient.Color = {8D8C0C3F8A89093FD1D0D03D0000803F} Material.FrontProperties.Diffuse.Color = {F9F8783FE1E0E03DC1C0403C0000803F} Position.Coordinates = {000000000000803F000000000000803F} BottomRadius = 0.200000002980232200 Height = 2.000000000000000000 Stacks = 1 TopRadius = 0.200000002980232200 end end end object DummyCube2: TGLDummyCube Position.Coordinates = {0000904000000000000000000000803F} CubeSize = 1.000000000000000000 object Sphere1: TGLSphere Position.Coordinates = {0000000000004040000000000000803F} Radius = 0.500000000000000000 end object Sphere2: TGLSphere Position.Coordinates = {000000000000803F000000000000803F} Radius = 0.500000000000000000 end object Sphere3: TGLSphere Position.Coordinates = {00000000000080BF000000000000803F} Radius = 0.500000000000000000 end object Sphere4: TGLSphere Position.Coordinates = {00000000000040C0000000000000803F} Radius = 0.500000000000000000 end end object DummyCube3: TGLDummyCube CubeSize = 1.000000000000000000 end object GLCamera1: TGLCamera DepthOfView = 100.000000000000000000 FocalLength = 50.000000000000000000 TargetObject = DummyCube3 Position.Coordinates = {00000000000000000000A0410000803F} end end object Joystick1: TGLJoystick Capture = True JoystickID = jidJoystick1 Threshold = 500 OnJoystickButtonChange = Joystick1JoystickButtonChange Left = 144 Top = 8 end object GLCadencer1: TGLCadencer Scene = GLScene1 OnProgress = GLCadencer1Progress Left = 24 Top = 64 end end