program hello; {$APPTYPE CONSOLE} uses VectorGeometry, OpenGL1x; var vr : TAffineVector; begin Writeln('Hello World!'); Writeln(''); Writeln('XVector + ZVector = '); vr:=VectorAdd(XVector, ZVector); Writeln(vr[0], vr[1], vr[2]); Writeln(''); LoadOpenGL; if IsOpenGLLoaded then Writeln('Found GLU: '+gluGetString(GLU_VERSION)) else Writeln('GLU not found.'); ReadLn; end.