// // The graphics engine GLScene // unit Stage.Strings; (* String constants that are used for internationalization To build your project with a single language's translations in the executable itself, define one of the next languages Language $DEFINE 2-character locale id ------------------- ---------- --------------------- English LANG_EN en French LANG_FR fr German LANG_DE de Italian LANG_IT it Japanese LANG_JP jp Russian LANG_RU ru Spanish LANG_ES es *) interface {$DEFINE LANG_EN} var Language: Integer; resourcestring // General strDot = '.'; strError = 'Error!'; strErrorEx = 'Error: '; strErrorLIB = 'ErrorLIB'; strInvalidType = 'Invalid data type'; strNothing = 'Nothing'; strStateCashMissing = 'States cash missing: '; strUnknownArchiveVersion = 'Unknown archive version: '; strObjectsNotSupported = 'Linked object not supported'; // SceneEdit strGLSceneEditor = 'GLScene Editor'; // SceneViewer strNoRenderingContext = 'Could not create a rendering context'; strWrongVersion = 'Need at least OpenGL version 1.1'; strTooManyLights = 'Too many lights in the scene'; strDisplayList = 'Failed to create a new display list for object ''%s'''; strWrongBitmapCanvas = 'Couldn''t create a rendering context for the given bitmap'; strWrongPrinter = 'Couldn''t render to printer'; strAlreadyRendering = 'Already rendering'; strSceneViewerNotDefined = 'SceneViewer not defined!'; // Cadencer strCadencerNotDefined = 'Cadencer not defined!'; strCadencerNotDefinedEx = 'Cadencer not defined for the ''%s'' component'; // Context strCannotAlterAnActiveContext = 'Cannot alter an active context'; strContextActivationFailed = 'Context activation failed: %X, %s'; strContextAlreadyCreated = 'Context already created'; strContextDeactivationFailed = 'Context deactivation failed'; strContextNotCreated = 'Context not created'; strDeleteContextFailed = 'Delete context failed'; strFailedToShare = 'DoCreateContext - Failed to share contexts'; strIncompatibleContexts = 'Incompatible contexts'; strInvalidContextRegistration = 'Invalid context registration'; strInvalidNotificationRemoval = 'Invalid notification removal'; strNoActiveRC = 'No active rendering context'; strUnbalancedContexActivations = 'Unbalanced context activations'; strUnableToCreateLegacyContext = 'Unable to create legacy context'; // InitOpenGL strOpenGLError = 'OpenGL error - %s'; // File3DS str3DSMapNotFound = 'Loading %s map texture failed: %s in %s'; strError3DS_NO_MEM = 'Not enough memory to complete operation.'; strError3DS_INVALID_ARG = 'The argument passed to the function is invalid.'#13+ 'Usually caused by a nil pointer or an out of range numeric argument.'; strError3DS_INVALID_DATA = 'The structure passed as an argument to the function has'#13+ 'invalid or out of range data in its fields.'; strError3DS_INVALID_CHUNK = 'An invalid Chunk structure was encountered while reading'#13+ 'the database. Usually caused by a corrupt database or file.'; strError3DS_INVALID_DATABASE = 'The database passed as an argument has not be created yet.'; strError3DS_WRONG_DATABASE = 'The database passed as an argument is the wrong kind of'#13+ 'database for this function.'; strError3DS_UNFOUND_CHUNK = 'The database is missing important file chunks needed to'#13+ 'fill out the requested structure. Usually caused by a corrupt database or file.'; strError3DS_WRONG_OBJECT = 'The Name passed to the functions exists but is not the type of object asked for.'#13+ 'For example asking for a mesh object with the GetCameraByName3DS function.'; strError3DS_NO_SUCH_FILE = 'The FileName passed as an argument for reading does not exist.'; strError3DS_INIT_FAILED = 'Failed to initialize structure passed as an argument.'; strError3DS_OPENING_FILE = 'Could not open requested file.'; strError3DS_CLOSING_FILE = 'Could not close requested file.'; strError3DS_READING_FILE = 'Error occured while reading file.'; strError3DS_CREATING_DATABASE = 'Error occured while creating database.'; strError3DS_READING_DATABASE = 'Error occured while reading database.'; strError3DS_WRITING_DATABASE = 'Error occured while writing database.'; strError3DS_WRITING_FILE = 'Error occured while writing file.'; strError3DS_STRING_TOO_LONG = 'String encountered in file structure or as an argument was longer than expected.'#13+ 'Possibly caused by an uninitialed pointer corrupt file or database.'; strError3DS_GET_FAIL = 'Failed to get new data from database.'; strError3DS_PUT_FAIL = 'Failed to add new data to the database.'; strError3DS_INVALID_INDEX = 'Invalid index %d.'; // FilePGM strCUTILFailed = 'Can not initialize cutil32.dll'; // Graphics strCantConvertImg = '%s: can''t convert image to RGBA8 format'; // Joystick strNoJoystickDriver = 'There''s no joystick driver present'; strConnectJoystick = 'Joystick is not connected to your system'; strJoystickError = 'Your system reports a joystick error, can''t do anything about it'; // Material strCyclicRefMat = 'Cyclic reference detected in material "%s"'; // Octree strOctreeMustBePreparedBeforeUse = 'Octree must be prepared before use'; // PersistentClasses strInvalidFileSignature = 'Invalid file signature'; strBrokenObjectListArchive = 'Broken ObjectList archive'; strListIndexError = 'Invalid list index'; // SceneContext strForwardContextFailed = 'Can not create forward compatible context: #%X, %s'; strBackwardContextFailed = 'Can not create backward compatible context: #%X, %s'; strFailHWRC = 'Unable to create rendering context with hardware acceleration - down to software'; strTmpRC_Created = 'Temporary rendering context created'; strDriverNotSupportFRC = 'Driver not support creating of forward context'; strDriverNotSupportOESRC = 'Driver not support creating of OpenGL ES 2.0 context'; strDriverNotSupportDebugRC = 'Driver not support creating of debug context'; strOESvsForwardRC = 'OpenGL ES 2.0 context incompatible with Forward context - flag ignored'; strFRC_created = 'Forward core context seccussfuly created'; strOESRC_created = 'OpenGL ES 2.0 context seccussfuly created'; strPBufferRC_created = 'Backward compatible core PBuffer context successfully created'; // SceneRegister, strings additional to Designintf strOpenGLCategoryName = 'OpenGL'; strLayoutCategoryName = 'Layout'; strLocalizableCategoryName = 'Localizable'; strVisualCategoryName = 'Visual'; // Shaders strShaderNeedsAtLeastOneLightSource = 'This shader needs at least one LightSource!'; strShaderNeedsAtLeastOneLightSourceEx = 'Shader ''%s'' needs at least one LightSource!'; // Tree strSceneRoot = 'Scene root'; strObjectRoot = 'Scene objects'; strCameraRoot = 'Cameras'; strCamera = 'Camera'; // Textures strImageInvalid = 'Could not load texture, image is invalid'; strNoNewTexture = 'Could not get new texture name'; // Materials strMatLibNotDefined = 'Material Library not defined!'; strMaterialNotFoundInMatlib = 'Material not found in current Material Library!'; strMaterialNotFoundInMatlibEx = 'Material "%s" not found in current Material Library!'; // Objects strSphereTopBottom = 'The top angle must be higher than the bottom angle'; strSphereStartStop = 'The start angle must be smaller than then stop angle'; strMaterialNotFound = 'Loading failed: could not find material %s'; strInterleaveNotSupported = 'Interleaved Array format not supported yet. Sorry.'; //Common messages strUnknownArchive = '%s : unknown archive version %d'; strOutOfMemory = 'Fatal: Out of memory'; strFileNotFound = 'File %s not found'; strFailedOpenFile = 'Could not open file: %s'; strFailedOpenFileFromCurrentDir = 'Could not open file: %s'#13#10'(Current directory is %s)'; strNoDescriptionAvailable = 'No description available'; strUnBalancedBeginEndUpdate = 'Unbalanced Begin/EndUpdate'; strUnknownExtension = 'Unknown file extension (%s), maybe you forgot to add the support ' +'unit to your uses? (%s?)' ; strMissingResource = 'Missing application resource: %s: %s'; strIncompatibleTypes = 'Incompatible types!'; strUnknownType = 'Unknown type!'; strUnsupportedType = 'Unsupported type!'; // Object categories in GLScene Registry strOCBasicGeometry = 'Basic geometry'; strOCAdvancedGeometry = 'Advanced geometry'; strOCMeshObjects = 'Mesh objects'; strOCParticleSystems = 'Particle systems'; strOCEnvironmentObjects = 'Environment objects'; strOCSpecialObjects = 'Special objects'; strOCGraphPlottingObjects = 'Graph-plotting objects'; strOCDoodad = 'Doodad objects'; strOCHUDObjects = 'HUD objects'; strOCGuiObjects = 'GUI objects'; strOCProxyObjects = 'Proxy objects'; strOCExperimental = 'Experimental objects'; // Utils strInvalidColor = '''%s'' is not a valid color format!'; strUnknownParam = 'Unknown %s "%s" for "%s" or program not in use'; // FXCollectionEditor strXCollectionEditor = 'XCollection editor'; // CUDA strings strModuleAbsent = 'Module is absent'; strInvalidParamType = 'Invalid parameter type'; strInvalidContextReg = 'Invalid context registration.'; strInvalidValue = 'Invalid value'; strWrongParamSetup = 'Function''s parameters must be setup in OnParameterSetup event'; strLaunchFailed = 'Kernel function "%s" launch failed'; strFailMap = 'Unable to map %s - already mapped'; strFailUnmap = 'Unable to unmap %s - not mapped'; strFailCompilation = 'NVCC failed to compile:' + #10#13 + '%s'; strFailCreatePipe = 'Unable to create Pipe'; strFailRunNVCC = 'Unable to run process (NVCC)'; strFuncRetErr = '%s return error: %s'; strFuncNotConnected = '%s.Launch: Kernel function not connected'; strOnlyHostData = 'Only host data or mapped device or array data can be written/read'; strOutOfRange = 'Indexes out of range'; strSizeMismatch = 'Element size mismatch'; strCUDAEditor = 'Scene CUDA Component Editor'; strRequireFreeThread = 'CUFFT functions require context-free thread'; strBadPlanSize = 'MemData size less then Plan size'; strContextNotInit = 'Context not initialized'; strNoDeviceToCreate = 'No device to create CUDA context'; strThreadBusy = 'Unable to create CUDA context - thread is busy by another context'; strMakeFloatingFail = 'Unable to make context floating after creation'; strUnbalansedUsage = 'Unbalansed CUDA context usage'; strInvalidGLContext = 'Unable to create CUDA context with OpenGL interop' + ' - OpenGL context not ready'; strFFTFuncRetErr = '%s return error: %s'; strFailToBindArrayToTex = 'Unable to bind CUDA array to OpenGL unmaped t' + 'exture'; strOutOfAttribSize = 'The amount of device''s data less then size of att' + 'ribute''s data.'; strOutOfElementSize = 'The amount of device''s data less then size of in' + 'dexes data.'; strSourceFileNotFound = 'Source file not found'; strSuccessCompilation = 'Successful compilation:' + #10#13 + '%s'; implementation //-------------------------------------------------------------- end.