CameraControllerD.dpr 420 B

1234567891011121314151617181920
  1. {: GLCameraController demo.
  2. This demo shows how the TGLCameraController can be used to control the
  3. camera's movement around a target using minimal code.
  4. }
  5. program CameraControllerD;
  6. uses
  7. Forms,
  8. fCameraControllerD in 'fCameraControllerD.pas' {Form1};
  9. {$R *.res}
  10. begin
  11. Application.Initialize;
  12. Application.Title := 'CameraControllerDemo';
  13. Application.CreateForm(TForm1, Form1);
  14. Application.Run;
  15. end.