fSkyBoxD.dfm 5.9 KB

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  1. object FormSkybox: TFormSkybox
  2. Left = 176
  3. Top = 73
  4. Margins.Left = 5
  5. Margins.Top = 5
  6. Margins.Right = 5
  7. Margins.Bottom = 5
  8. Caption = 'Sky Box'
  9. ClientHeight = 1010
  10. ClientWidth = 1558
  11. Color = clBtnFace
  12. Font.Charset = DEFAULT_CHARSET
  13. Font.Color = clWindowText
  14. Font.Height = -19
  15. Font.Name = 'MS Sans Serif'
  16. Font.Style = []
  17. Position = poScreenCenter
  18. Visible = True
  19. OnCreate = FormCreate
  20. PixelsPerInch = 168
  21. TextHeight = 24
  22. object GLSceneViewer1: TGLSceneViewer
  23. Left = 0
  24. Top = 0
  25. Width = 1558
  26. Height = 1010
  27. Margins.Left = 5
  28. Margins.Top = 5
  29. Margins.Right = 5
  30. Margins.Bottom = 5
  31. Camera = GLCamera1
  32. Buffer.BackgroundColor = 7168
  33. Buffer.AmbientColor.Color = {0000803F0000803F0000803F0000803F}
  34. FieldOfView = 170.942352294921900000
  35. PenAsTouch = False
  36. Align = alClient
  37. TabOrder = 0
  38. end
  39. object GLScene1: TGLScene
  40. Left = 32
  41. Top = 24
  42. object GLSkyBox1: TGLSkyBox
  43. Direction.Coordinates = {9598A23144F7DFB20000803F00000000}
  44. Up.Coordinates = {1DB356B30000803FB3FA87B300000000}
  45. MaterialLibrary = GLMatLibCubeMap
  46. MatNameTop = 'Top'
  47. MatNameBottom = 'Bottom'
  48. MatNameLeft = 'Left'
  49. MatNameRight = 'Right'
  50. MatNameFront = 'Front'
  51. MatNameBack = 'Back'
  52. MatNameClouds = 'Clouds'
  53. CloudsPlaneOffset = 0.119999997317791000
  54. CloudsPlaneSize = 2.000000000000000000
  55. object GLSphere1: TGLSphere
  56. Material.MaterialLibrary = GLMatLibCubeMap
  57. Direction.Coordinates = {18EBC2BE6823FE3E49BA47BF00000000}
  58. PitchAngle = 86.500000000000000000
  59. Position.Coordinates = {000000C000008040000080BF0000803F}
  60. TurnAngle = 10.500000000000000000
  61. Up.Coordinates = {CE00D4BE9A8D58BF0519ACBE00000000}
  62. Radius = 1.000000000000000000
  63. Slices = 32
  64. Stacks = 32
  65. object GLSphere2: TGLSphere
  66. Material.MaterialLibrary = GLMatLibCubeMap
  67. Direction.Coordinates = {000000000000803F0000000000000000}
  68. PitchAngle = -8.000000000000000000
  69. Position.Coordinates = {0000000000000000000000400000803F}
  70. TurnAngle = 91.500000000000000000
  71. Up.Coordinates = {0000000000000000000080BF00000000}
  72. Radius = 0.300000011920929000
  73. Slices = 32
  74. Stacks = 32
  75. end
  76. end
  77. end
  78. object GLSkyBox2: TGLSkyBox
  79. MaterialLibrary = GLMatLibCubeMap
  80. MatNameClouds = 'Clouds'
  81. CloudsPlaneOffset = 0.100000001490116100
  82. CloudsPlaneSize = 4.000000000000000000
  83. end
  84. object Castle: TGLDummyCube
  85. CubeSize = 1.000000000000000000
  86. object GLCube1: TGLCube
  87. Material.MaterialLibrary = GLMatLibCubeMap
  88. Position.Coordinates = {0BD43940FFFF7FC018230B400000803F}
  89. CubeSize = {0000803F000000420000803F}
  90. object GLCube2: TGLCube
  91. Material.MaterialLibrary = GLMatLibCubeMap
  92. Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
  93. CubeSize = {0000C0400000803F0000803F}
  94. end
  95. end
  96. object GLCube11: TGLCube
  97. Material.MaterialLibrary = GLMatLibCubeMap
  98. Direction.Coordinates = {000080BF000000001AE1F7B300000000}
  99. Position.Coordinates = {F42B46C0FFFF7FC018230B400000803F}
  100. TurnAngle = -90.000000000000000000
  101. CubeSize = {0000803F000000420000803F}
  102. object GLCube21: TGLCube
  103. Material.MaterialLibrary = GLMatLibCubeMap
  104. Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
  105. CubeSize = {0000C0400000803F0000803F}
  106. end
  107. end
  108. object GLCube111: TGLCube
  109. Material.MaterialLibrary = GLMatLibCubeMap
  110. Direction.Coordinates = {0000803F00000000B28FF03200000000}
  111. Position.Coordinates = {0CD43940FFFF7FC0E8DC74C00000803F}
  112. TurnAngle = 90.000000000000000000
  113. CubeSize = {0000803F000000420000803F}
  114. object GLCube211: TGLCube
  115. Material.MaterialLibrary = GLMatLibCubeMap
  116. Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
  117. CubeSize = {0000C0400000803F0000803F}
  118. end
  119. end
  120. object GLCube112: TGLCube
  121. Material.MaterialLibrary = GLMatLibCubeMap
  122. Direction.Coordinates = {647F2B3300000000000080BF00000000}
  123. Position.Coordinates = {F42B46C0FFFF7FC0E8DC74C00000803F}
  124. TurnAngle = -180.000000000000000000
  125. CubeSize = {0000803F000000420000803F}
  126. object GLCube212: TGLCube
  127. Material.MaterialLibrary = GLMatLibCubeMap
  128. Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
  129. CubeSize = {0000C0400000803F0000803F}
  130. end
  131. end
  132. end
  133. object GLLightSource1: TGLLightSource
  134. Ambient.Color = {BEC0403FBEC0403FBEC0403F0000803F}
  135. ConstAttenuation = 1.000000000000000000
  136. QuadraticAttenuation = 0.000099999997473788
  137. Position.Coordinates = {000088C100003042C0C6B5420000803F}
  138. LightStyle = lsOmni
  139. SpotCutOff = 180.000000000000000000
  140. object GLLensFlare1: TGLLensFlare
  141. Seed = 1465
  142. FlareIsNotOccluded = True
  143. end
  144. end
  145. object GLCamera1: TGLCamera
  146. DepthOfView = 300.000000000000000000
  147. FocalLength = 40.000000000000000000
  148. NearPlaneBias = 0.200000002980232200
  149. Position.Coordinates = {61EB8D3FD98541C02CCF94C00000803F}
  150. Direction.Coordinates = {E2CB26BF5D9A063F40FD0B3F00000000}
  151. Up.Coordinates = {A633CE3EC0C1593F8711ADBE00000000}
  152. end
  153. end
  154. object GLMatLibCubeMap: TGLMaterialLibrary
  155. Left = 112
  156. Top = 24
  157. end
  158. object GLNavigator1: TGLNavigator
  159. VirtualUp.Coordinates = {000000000000803F000000000000803F}
  160. MovingObject = GLCamera1
  161. UseVirtualUp = True
  162. AutoUpdateObject = True
  163. MaxAngle = 90.000000000000000000
  164. MinAngle = -90.000000000000000000
  165. Left = 208
  166. Top = 24
  167. end
  168. object GLCadencer1: TGLCadencer
  169. Scene = GLScene1
  170. OnProgress = GLCadencer1Progress
  171. Left = 32
  172. Top = 80
  173. end
  174. object GLUserInterface1: TGLUserInterface
  175. MouseSpeed = 16.000000000000000000
  176. GLNavigator = GLNavigator1
  177. Left = 296
  178. Top = 24
  179. end
  180. end