Soundx.Register.pas 534 B

1234567891011121314151617181920212223242526272829
  1. //
  2. // The graphics engine GXScene https://github.com/glscene
  3. //
  4. unit Soundx.Register;
  5. (* Design time registration code for the Sounds *)
  6. interface
  7. uses
  8. System.Classes,
  9. Soundx.BASS,
  10. Soundx.FMOD,
  11. Soundx.OpenAL,
  12. Soundx.WaveOut;
  13. procedure Register;
  14. // ------------------------------------------------------------------
  15. implementation
  16. // ------------------------------------------------------------------
  17. procedure Register;
  18. begin
  19. RegisterComponents('GXScene',[TgxsmBASS,TgxsmFMOD,TgxsmOpenAL,TgxsmWaveOut]);
  20. end;
  21. end.