fCelShadingC.h 2.3 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef fCelShadingCH
  3. #define fCelShadingCH
  4. //---------------------------------------------------------------------------
  5. #include <Classes.hpp>
  6. #include <Controls.hpp>
  7. #include <StdCtrls.hpp>
  8. #include <Forms.hpp>
  9. #include <GLS.Objects.hpp> // Pascal unit
  10. #include <GLS.Texture.hpp> // Pascal unit
  11. #include <GLS.GeomObjects.hpp> // Pascal unit
  12. #include <GLSL.ShapeShaders.hpp> // Pascal unit
  13. #include <GLS.AsyncTimer.hpp> // Pascal unit
  14. #include <GLS.VectorFileObjects.hpp> // Pascal unit
  15. #include <GLS.SceneViewer.hpp> // Pascal unit
  16. #include <GLS.Cadencer.hpp> // Pascal unit
  17. #include <GLS.Scene.hpp>
  18. #include "GLScene.BaseClasses.hpp"
  19. #include "GLScene.Coordinates.hpp"
  20. #include "GLS.Material.hpp" // Pascal unit
  21. #include "GLScene.Keyboard.hpp"
  22. #include "GLS.FileMD2.hpp"
  23. #include "GLScene.Utils.hpp"
  24. //---------------------------------------------------------------------------
  25. class TForm1:public TForm
  26. {
  27. __published: // IDE-managed Components
  28. TGLScene * GLScene1;
  29. TGLSceneViewer *GLSceneViewer1;
  30. TGLMaterialLibrary *GLMaterialLibrary1;
  31. TGLCadencer *GLCadencer1;
  32. TGLCamera *GLCamera1;
  33. TGLDummyCube *GLDummyCube1;
  34. TGLLightSource *GLLightSource1;
  35. TGLActor *GLActor1;
  36. TGLAsyncTimer *AsyncTimer1;
  37. TGLCelShader *GLTexturedCelShader;
  38. TGLCelShader *GLColoredCelShader;
  39. TGLTorus *GLTorus1;
  40. void __fastcall GLSceneViewer1MouseDown(TObject * Sender,
  41. TMouseButton Button,
  42. TShiftState Shift, int X, int Y);
  43. void __fastcall GLSceneViewer1MouseMove(TObject * Sender, TShiftState Shift,
  44. int X, int Y);
  45. void __fastcall AsyncTimer1Timer(TObject * Sender);
  46. void __fastcall GLCadencer1Progress(TObject * Sender,
  47. const double deltaTime,
  48. const double newTime);
  49. private: // User declarations
  50. public: // User declarations
  51. __fastcall TForm1(TComponent * Owner);
  52. int mx, my, lx, ly;
  53. };
  54. //---------------------------------------------------------------------------
  55. extern PACKAGE TForm1 *Form1;
  56. //---------------------------------------------------------------------------
  57. #endif