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- object FormBoom: TFormBoom
- Left = 0
- Top = 0
- Caption = 'Boom'
- ClientHeight = 353
- ClientWidth = 542
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -11
- Font.Name = 'Tahoma'
- Font.Style = []
- OnResize = FormResize
- TextHeight = 13
- object GLSceneViewer1: TGLSceneViewer
- Left = 0
- Top = 0
- Width = 542
- Height = 353
- Camera = GLCamera1
- Buffer.BackgroundColor = clBlack
- FieldOfView = 148.366622924804700000
- PenAsTouch = False
- Align = alClient
- OnMouseDown = GLSceneViewer1MouseDown
- OnMouseMove = GLSceneViewer1MouseMove
- TabOrder = 0
- end
- object Button1: TButton
- Left = 16
- Top = 16
- Width = 35
- Height = 25
- Caption = 'Start'
- TabOrder = 1
- OnClick = Button1Click
- end
- object GLScene1: TGLScene
- Left = 64
- Top = 8
- object DummyCube1: TGLDummyCube
- Position.Coordinates = {0000000000007041000000000000803F}
- CubeSize = 1.000000000000000000
- end
- object GLLightSource1: TGLLightSource
- ConstAttenuation = 1.000000000000000000
- Position.Coordinates = {0000484200004842000048420000803F}
- SpotCutOff = 180.000000000000000000
- end
- object Sphere1: TGLSphere
- Radius = 0.500000000000000000
- Slices = 9
- Stacks = 6
- BehavioursData = {
- 0458434F4C02010201060B54474C42496E657274696102001200000000020002
- 00050000000000000080FF3F0200080500000000000000000000050000000000
- 0000000000050000000000000000000009020008020008}
- EffectsData = {
- 0458434F4C02010202060A54474C424669726546580201020012000000000200
- 020006064669726546580200020102001200000000020002000607536D6F6B65
- 4658}
- end
- object GLCamera1: TGLCamera
- DepthOfView = 150.000000000000000000
- FocalLength = 50.000000000000000000
- TargetObject = DummyCube1
- Position.Coordinates = {000048420000A041000070410000803F}
- Left = 248
- Top = 144
- end
- end
- object FireFX: TGLFireFXManager
- FireDir.Coordinates = {00000000000000000000000000000000}
- InitialDir.Coordinates = {00000000000000000000000000000000}
- Cadencer = GLCadencer1
- MaxParticles = 512
- ParticleSize = 0.500000000000000000
- FireDensity = 0.600000023841857900
- FireEvaporation = 0.860000014305114700
- ParticleLife = 1
- FireRadius = 0.500000000000000000
- Disabled = False
- Paused = False
- ParticleInterval = 0.009999999776482582
- UseInterval = True
- Reference = Sphere1
- Left = 64
- Top = 56
- end
- object GLCadencer1: TGLCadencer
- Scene = GLScene1
- Enabled = False
- OnProgress = GLCadencer1Progress
- Left = 64
- Top = 136
- end
- object Timer1: TTimer
- OnTimer = Timer1Timer
- Left = 64
- Top = 216
- end
- object SmokeFX: TGLFireFXManager
- FireDir.Coordinates = {000000000000803F0000000000000000}
- InitialDir.Coordinates = {000000000000003F0000000000000000}
- Cadencer = GLCadencer1
- MaxParticles = 64
- ParticleSize = 2.000000000000000000
- InnerColor.Color = {0000803E0000803E0000803E0000803F}
- OuterColor.Color = {0000000000000000000000000000803F}
- FireDensity = 0.600000023841857900
- FireEvaporation = 0.860000014305114700
- FireRadius = 1.000000000000000000
- Disabled = True
- Paused = False
- ParticleInterval = 0.070000000298023220
- UseInterval = False
- Reference = Sphere1
- Left = 120
- Top = 56
- end
- end
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