CgReflectD.dpr 232 B

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  1. { Simple Cg Shader Cubemap Demo (incomplete)}
  2. program CgReflectD;
  3. uses
  4. Forms,
  5. fReflectD in 'fReflectD.pas' {Form1};
  6. {$R *.res}
  7. begin
  8. Application.Initialize;
  9. Application.CreateForm(TForm1, Form1);
  10. Application.Run;
  11. end.