fPointsC.dfm 2.6 KB

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  1. object Form1: TForm1
  2. Left = 0
  3. Top = 0
  4. Caption = 'Points'
  5. ClientHeight = 467
  6. ClientWidth = 629
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -10
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. Position = poScreenCenter
  14. OnCreate = FormCreate
  15. TextHeight = 12
  16. object GLSceneViewer1: TGLSceneViewer
  17. Left = 0
  18. Top = 23
  19. Width = 629
  20. Height = 444
  21. Camera = GLCamera1
  22. Buffer.BackgroundColor = clTeal
  23. FieldOfView = 154.614669799804700000
  24. PenAsTouch = False
  25. Align = alClient
  26. OnMouseDown = GLSceneViewer1MouseDown
  27. OnMouseMove = GLSceneViewer1MouseMove
  28. TabOrder = 0
  29. ExplicitWidth = 539
  30. ExplicitHeight = 406
  31. end
  32. object Panel1: TPanel
  33. Left = 0
  34. Top = 0
  35. Width = 629
  36. Height = 23
  37. Align = alTop
  38. TabOrder = 1
  39. ExplicitWidth = 487
  40. object LabelFPS: TLabel
  41. Left = 266
  42. Top = 5
  43. Width = 18
  44. Height = 12
  45. Caption = 'FPS'
  46. end
  47. object CBPointParams: TCheckBox
  48. Left = 8
  49. Top = 4
  50. Width = 89
  51. Height = 16
  52. Caption = 'PointParameters'
  53. Checked = True
  54. State = cbChecked
  55. TabOrder = 0
  56. OnClick = CBPointParamsClick
  57. end
  58. object CBAnimate: TCheckBox
  59. Left = 163
  60. Top = 4
  61. Width = 89
  62. Height = 16
  63. Caption = 'Animate'
  64. Checked = True
  65. State = cbChecked
  66. TabOrder = 1
  67. OnClick = CBAnimateClick
  68. end
  69. end
  70. object GLScene1: TGLScene
  71. Left = 8
  72. Top = 40
  73. object DummyCube1: TGLDummyCube
  74. CubeSize = 1.000000000000000000
  75. object GLPoints1: TGLPoints
  76. NoZWrite = True
  77. Static = False
  78. Size = 10.000000000000000000
  79. Style = psSmoothAdditive
  80. PointParameters.Enabled = True
  81. PointParameters.DistanceAttenuation.Coordinates = {0000C0BF3333333F0000000000000000}
  82. end
  83. object GLPoints2: TGLPoints
  84. NoZWrite = True
  85. Static = False
  86. Size = 20.000000000000000000
  87. Style = psSmoothAdditive
  88. PointParameters.Enabled = True
  89. PointParameters.DistanceAttenuation.Coordinates = {0000C0BF3333333F0000000000000000}
  90. end
  91. end
  92. object GLCamera1: TGLCamera
  93. DepthOfView = 100.000000000000000000
  94. FocalLength = 50.000000000000000000
  95. TargetObject = DummyCube1
  96. Position.Coordinates = {0000A04000008040000040400000803F}
  97. Left = 256
  98. Top = 160
  99. end
  100. end
  101. object GLCadencer1: TGLCadencer
  102. Scene = GLScene1
  103. OnProgress = GLCadencer1Progress
  104. Left = 48
  105. Top = 40
  106. end
  107. object Timer1: TTimer
  108. OnTimer = Timer1Timer
  109. Left = 24
  110. Top = 80
  111. end
  112. end