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fManualD.dfm 2.5 KB

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  1. object FormManual: TFormManual
  2. Left = 192
  3. Top = 101
  4. Caption = 'Manual'
  5. ClientHeight = 428
  6. ClientWidth = 585
  7. Color = clBtnFace
  8. Constraints.MinHeight = 200
  9. Constraints.MinWidth = 320
  10. Font.Charset = DEFAULT_CHARSET
  11. Font.Color = clWindowText
  12. Font.Height = -11
  13. Font.Name = 'MS Sans Serif'
  14. Font.Style = []
  15. Position = poScreenCenter
  16. OnResize = FormResize
  17. DesignSize = (
  18. 585
  19. 428)
  20. TextHeight = 13
  21. object SceneViewer: TGLSceneViewer
  22. Left = 0
  23. Top = 0
  24. Width = 585
  25. Height = 404
  26. Camera = Camera
  27. Buffer.BackgroundColor = clSilver
  28. FieldOfView = 127.324623107910200000
  29. PenAsTouch = False
  30. Align = alClient
  31. TabOrder = 0
  32. end
  33. object TrackBar: TTrackBar
  34. Left = 0
  35. Top = 404
  36. Width = 585
  37. Height = 24
  38. Align = alBottom
  39. Max = 360
  40. PageSize = 10
  41. Frequency = 10
  42. TabOrder = 1
  43. ThumbLength = 15
  44. OnChange = TrackBarChange
  45. end
  46. object CBPlay: TCheckBox
  47. Left = 230
  48. Top = 66
  49. Width = 41
  50. Height = 18
  51. Anchors = [akLeft, akBottom]
  52. Caption = 'Play'
  53. Checked = True
  54. State = cbChecked
  55. TabOrder = 2
  56. end
  57. object StaticText1: TStaticText
  58. Left = 16
  59. Top = 16
  60. Width = 45
  61. Height = 17
  62. BorderStyle = sbsSingle
  63. Caption = '??? FPS'
  64. TabOrder = 3
  65. end
  66. object Scene: TGLScene
  67. Left = 120
  68. Top = 16
  69. object CubeSun: TGLCube
  70. Material.FrontProperties.Ambient.Color = {0000000000000000000000000000803F}
  71. Material.FrontProperties.Diffuse.Color = {0000000000000000000000000000803F}
  72. Material.FrontProperties.Emission.Color = {0000803F0000803F000000000000803F}
  73. end
  74. object CubeEarth: TGLCube
  75. Material.FrontProperties.Diffuse.Color = {8786063F8786063F0000803F0000803F}
  76. Material.FrontProperties.Emission.Color = {0000000000000000A1A0203F0000803F}
  77. Position.Coordinates = {0000404000000000000000000000803F}
  78. CubeSize = {0000003F0000003F0000003F}
  79. end
  80. object CubeMoon: TGLCube
  81. Position.Coordinates = {000040400000803F000000000000803F}
  82. CubeSize = {CDCC4C3ECDCC4C3ECDCC4C3E}
  83. end
  84. object LightSource: TGLLightSource
  85. ConstAttenuation = 1.000000000000000000
  86. SpotCutOff = 180.000000000000000000
  87. end
  88. object Camera: TGLCamera
  89. DepthOfView = 100.000000000000000000
  90. FocalLength = 100.000000000000000000
  91. TargetObject = CubeSun
  92. Position.Coordinates = {000020410000A040000020410000803F}
  93. end
  94. end
  95. object Cadencer: TGLCadencer
  96. Scene = Scene
  97. OnProgress = CadencerProgress
  98. Left = 240
  99. Top = 16
  100. end
  101. end