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- // animation config file
- // first frame, num frames, looping frames, frames per second
- 0 30 0 25 // BOTH_DEATH1
- 29 1 0 25 // BOTH_DEAD1
- 30 30 0 25 // BOTH_DEATH2
- 59 1 0 25 // BOTH_DEAD2
- 60 30 0 25 // BOTH_DEATH3
- 89 1 0 25 // BOTH_DEAD3
- 90 40 0 15 // TORSO_GESTURE
- 130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this)
- 136 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this)
- 142 5 0 15 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this)
- 147 4 0 15 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this)
- 151 1 0 15 // TORSO_STAND
- 152 1 0 15 // TORSO_STAND2
- 153 8 8 20 // LEGS_WALKCR
- 161 12 12 20 // LEGS_WALK
- 173 9 9 18 // LEGS_RUN
- 182 10 10 20 // LEGS_BACK
- 192 10 10 15 // LEGS_SWIM
- 202 8 0 15 // LEGS_JUMP
- 210 1 0 15 // LEGS_LAND
- 211 8 0 15 // LEGS_JUMPB
- 219 1 0 15 // LEGS_LANDB
- 220 10 10 15 // LEGS_IDLE
- 230 10 10 15 // LEGS_IDLECR
- 240 7 7 15 // LEGS_TURN
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