GLSLshaderD.groupproj 5.7 KB

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  1. <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <ProjectGuid>{9B780FAA-D85C-4EC7-867D-81ACBBFB2E47}</ProjectGuid>
  4. </PropertyGroup>
  5. <ItemGroup>
  6. <Projects Include="BumpShader\BumpShaderD.dproj">
  7. <Dependencies/>
  8. </Projects>
  9. <Projects Include="BunnyBump\BunnyBumpD.dproj">
  10. <Dependencies/>
  11. </Projects>
  12. <Projects Include="DiffuseShader\DiffuseShaderD.dproj">
  13. <Dependencies/>
  14. </Projects>
  15. <Projects Include="LiningShaders\LiningShadersD.dproj">
  16. <Dependencies/>
  17. </Projects>
  18. <Projects Include="Mandelbrot\MandelbrotD.dproj">
  19. <Dependencies/>
  20. </Projects>
  21. <Projects Include="Ocean\OceanD.dproj">
  22. <Dependencies/>
  23. </Projects>
  24. <Projects Include="PostShader\PostShaderD.dproj">
  25. <Dependencies/>
  26. </Projects>
  27. <Projects Include="ShadersLab\ShadersLabD.dproj">
  28. <Dependencies/>
  29. </Projects>
  30. <Projects Include="Shadertoy\ShadertoyD.dproj">
  31. <Dependencies/>
  32. </Projects>
  33. <Projects Include="SkyShader\SkyShaderD.dproj">
  34. <Dependencies/>
  35. </Projects>
  36. </ItemGroup>
  37. <ProjectExtensions>
  38. <Borland.Personality>Default.Personality.12</Borland.Personality>
  39. <Borland.ProjectType/>
  40. <BorlandProject>
  41. <Default.Personality/>
  42. </BorlandProject>
  43. </ProjectExtensions>
  44. <Target Name="BumpShaderD">
  45. <MSBuild Projects="BumpShader\BumpShaderD.dproj"/>
  46. </Target>
  47. <Target Name="BumpShaderD:Clean">
  48. <MSBuild Projects="BumpShader\BumpShaderD.dproj" Targets="Clean"/>
  49. </Target>
  50. <Target Name="BumpShaderD:Make">
  51. <MSBuild Projects="BumpShader\BumpShaderD.dproj" Targets="Make"/>
  52. </Target>
  53. <Target Name="BunnyBumpD">
  54. <MSBuild Projects="BunnyBump\BunnyBumpD.dproj"/>
  55. </Target>
  56. <Target Name="BunnyBumpD:Clean">
  57. <MSBuild Projects="BunnyBump\BunnyBumpD.dproj" Targets="Clean"/>
  58. </Target>
  59. <Target Name="BunnyBumpD:Make">
  60. <MSBuild Projects="BunnyBump\BunnyBumpD.dproj" Targets="Make"/>
  61. </Target>
  62. <Target Name="DiffuseShaderD">
  63. <MSBuild Projects="DiffuseShader\DiffuseShaderD.dproj"/>
  64. </Target>
  65. <Target Name="DiffuseShaderD:Clean">
  66. <MSBuild Projects="DiffuseShader\DiffuseShaderD.dproj" Targets="Clean"/>
  67. </Target>
  68. <Target Name="DiffuseShaderD:Make">
  69. <MSBuild Projects="DiffuseShader\DiffuseShaderD.dproj" Targets="Make"/>
  70. </Target>
  71. <Target Name="LiningShadersD">
  72. <MSBuild Projects="LiningShaders\LiningShadersD.dproj"/>
  73. </Target>
  74. <Target Name="LiningShadersD:Clean">
  75. <MSBuild Projects="LiningShaders\LiningShadersD.dproj" Targets="Clean"/>
  76. </Target>
  77. <Target Name="LiningShadersD:Make">
  78. <MSBuild Projects="LiningShaders\LiningShadersD.dproj" Targets="Make"/>
  79. </Target>
  80. <Target Name="MandelbrotD">
  81. <MSBuild Projects="Mandelbrot\MandelbrotD.dproj"/>
  82. </Target>
  83. <Target Name="MandelbrotD:Clean">
  84. <MSBuild Projects="Mandelbrot\MandelbrotD.dproj" Targets="Clean"/>
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  86. <Target Name="MandelbrotD:Make">
  87. <MSBuild Projects="Mandelbrot\MandelbrotD.dproj" Targets="Make"/>
  88. </Target>
  89. <Target Name="OceanD">
  90. <MSBuild Projects="Ocean\OceanD.dproj"/>
  91. </Target>
  92. <Target Name="OceanD:Clean">
  93. <MSBuild Projects="Ocean\OceanD.dproj" Targets="Clean"/>
  94. </Target>
  95. <Target Name="OceanD:Make">
  96. <MSBuild Projects="Ocean\OceanD.dproj" Targets="Make"/>
  97. </Target>
  98. <Target Name="PostShaderD">
  99. <MSBuild Projects="PostShader\PostShaderD.dproj"/>
  100. </Target>
  101. <Target Name="PostShaderD:Clean">
  102. <MSBuild Projects="PostShader\PostShaderD.dproj" Targets="Clean"/>
  103. </Target>
  104. <Target Name="PostShaderD:Make">
  105. <MSBuild Projects="PostShader\PostShaderD.dproj" Targets="Make"/>
  106. </Target>
  107. <Target Name="ShadersLabD">
  108. <MSBuild Projects="ShadersLab\ShadersLabD.dproj"/>
  109. </Target>
  110. <Target Name="ShadersLabD:Clean">
  111. <MSBuild Projects="ShadersLab\ShadersLabD.dproj" Targets="Clean"/>
  112. </Target>
  113. <Target Name="ShadersLabD:Make">
  114. <MSBuild Projects="ShadersLab\ShadersLabD.dproj" Targets="Make"/>
  115. </Target>
  116. <Target Name="ShadertoyD">
  117. <MSBuild Projects="Shadertoy\ShadertoyD.dproj"/>
  118. </Target>
  119. <Target Name="ShadertoyD:Clean">
  120. <MSBuild Projects="Shadertoy\ShadertoyD.dproj" Targets="Clean"/>
  121. </Target>
  122. <Target Name="ShadertoyD:Make">
  123. <MSBuild Projects="Shadertoy\ShadertoyD.dproj" Targets="Make"/>
  124. </Target>
  125. <Target Name="SkyShaderD">
  126. <MSBuild Projects="SkyShader\SkyShaderD.dproj"/>
  127. </Target>
  128. <Target Name="SkyShaderD:Clean">
  129. <MSBuild Projects="SkyShader\SkyShaderD.dproj" Targets="Clean"/>
  130. </Target>
  131. <Target Name="SkyShaderD:Make">
  132. <MSBuild Projects="SkyShader\SkyShaderD.dproj" Targets="Make"/>
  133. </Target>
  134. <Target Name="Build">
  135. <CallTarget Targets="BumpShaderD;BunnyBumpD;DiffuseShaderD;LiningShadersD;MandelbrotD;OceanD;PostShaderD;ShadersLabD;ShadertoyD;SkyShaderD"/>
  136. </Target>
  137. <Target Name="Clean">
  138. <CallTarget Targets="BumpShaderD:Clean;BunnyBumpD:Clean;DiffuseShaderD:Clean;LiningShadersD:Clean;MandelbrotD:Clean;OceanD:Clean;PostShaderD:Clean;ShadersLabD:Clean;ShadertoyD:Clean;SkyShaderD:Clean"/>
  139. </Target>
  140. <Target Name="Make">
  141. <CallTarget Targets="BumpShaderD:Make;BunnyBumpD:Make;DiffuseShaderD:Make;LiningShadersD:Make;MandelbrotD:Make;OceanD:Make;PostShaderD:Make;ShadersLabD:Make;ShadertoyD:Make;SkyShaderD:Make"/>
  142. </Target>
  143. <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
  144. </Project>