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- //
- // This unit is part of the GLScene Engine, http://glscene.org
- //
- unit GLS.cgRegister;
- (* Registration unit for CG shader package *)
- interface
- {$I GLScene.inc}
- uses
- System.Classes,
- DesignIntf,
- DesignEditors,
- VCLEditors,
- GLMaterial,
- Import.Cg,
- Import.CgGL,
- GLS.SceneRegister,
- GLS.cgShader,
- GLS.cgBombShader;
- procedure Register;
- //-----------------------------------------------------
- implementation
- //-----------------------------------------------------
- procedure Register;
- begin
- RegisterComponents('GLScene Shaders', [TCgShader, TCgBombShader]);
- RegisterPropertyEditor(TypeInfo(TGLLibMaterialName), TCgBombShader, '', TGLLibMaterialNameProperty);
- end;
- end.
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