QuakeActorD.dpr 301 B

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  1. (*
  2. Loading and controlling a Quake 3 model
  3. by Stuart Gooding and Marcus Oblak
  4. *)
  5. program QuakeActorD;
  6. uses
  7. Forms,
  8. fQuakeActorD in 'fQuakeActorD.pas' {FormQuakeActor};
  9. {$R *.RES}
  10. begin
  11. Application.Initialize;
  12. Application.CreateForm(TFormQuakeActor, FormQuakeActor);
  13. Application.Run;
  14. end.