fSkyboxShaderD.dfm 4.0 KB

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  1. object FormSkyboxShader: TFormSkyboxShader
  2. Left = 192
  3. Top = 122
  4. Margins.Left = 5
  5. Margins.Top = 5
  6. Margins.Right = 5
  7. Margins.Bottom = 5
  8. Caption = 'GLSL SkyBox'
  9. ClientHeight = 751
  10. ClientWidth = 1064
  11. Color = clBlack
  12. Font.Charset = DEFAULT_CHARSET
  13. Font.Color = clWindowText
  14. Font.Height = -19
  15. Font.Name = 'MS Sans Serif'
  16. Font.Style = []
  17. Icon.Data = {
  18. 0000010001002020100000000000E80200001600000028000000200000004000
  19. 0000010004000000000080020000000000000000000000000000000000000000
  20. 000000008000008000000080800080000000800080008080000080808000C0C0
  21. C0000000FF0000FF000000FFFF00FF000000FF00FF00FFFF0000FFFFFF000000
  22. 0000000000000000000000000000000078000000000000000000000000000007
  23. 77800000000000000007800000000077CE78000000000000007CE800000007CC
  24. 77EE80000000000007C77E8000007C77CE77E8000007800077CCEE78000077CC
  25. 77EE8800007CE807CC7777EE80000077CE880000077CE78C77CCEE77E8000000
  26. 780000007CC77EE8CC7777EE7E800000000000077CCCEEE78CCCEE77EEE80000
  27. 0000007CC77CE77EE87777EEE88000000000077CCCC77EEEE78CEEE880000000
  28. 00007CC77CCCEEE77EE8E8800000000000077CCCC77CE77EEEE7800000000000
  29. 007CC77CCCC77EEEE77EE80000000000077CCCC77CCCEEE77EEEE78000000000
  30. 7CC77CCCC77CE77EEEE77EE8000000077CCCC77CCCC77EEEE77EEEE78000007C
  31. C77CCCC77CCCEEE77EEEE77EE800077CCCC77CCCC77CE77EEEE77EEEE7807CC7
  32. 7CCCC77CCCC77EEEE77EEEE77EE87CCCC77CCCC77CCCEEE77EEEE77EEEE8077C
  33. CCC77CCCC77CE77EEEE77EEEE88000077CCCC77CCCC77EEEE77EEEE880000000
  34. 077CCCC77CCCEEE77EEEE8800000000000077CCCC77CE77EEEE8800000000000
  35. 0000077CCCC77EEEE880000000000000000000077CCCEEE88000000000000000
  36. 00000000077CE880000000000000000000000000000780000000000000000000
  37. 000000000000000000000000000000000000000000000000000000000000FFFF
  38. FFFFF3FFFFFFE1FFFE7FC0FFFC3F807FF81F003E700F003C2007C0F80003F3F0
  39. 0001FFE00000FFC00001FF800007FF00001FFE00007FFC00003FF800001FF000
  40. 000FE0000007C000000380000001000000000000000080000001E0000007F800
  41. 001FFE00007FFF8001FFFFE007FFFFF81FFFFFFE7FFFFFFFFFFFFFFFFFFF}
  42. Position = poScreenCenter
  43. OnCreate = FormCreate
  44. PixelsPerInch = 168
  45. TextHeight = 24
  46. object SceneViewer: TGLSceneViewer
  47. Left = 0
  48. Top = 0
  49. Width = 1064
  50. Height = 751
  51. Margins.Left = 5
  52. Margins.Top = 5
  53. Margins.Right = 5
  54. Margins.Bottom = 5
  55. Camera = Camera
  56. Buffer.BackgroundColor = clBlack
  57. Buffer.ContextOptions = [roDoubleBuffer, roRenderToWindow, roNoColorBufferClear]
  58. FieldOfView = 157.409484863281300000
  59. PenAsTouch = False
  60. Align = alClient
  61. TabOrder = 0
  62. end
  63. object GLScene1: TGLScene
  64. Left = 16
  65. Top = 8
  66. object DummyCam: TGLDummyCube
  67. CubeSize = 1.000000000000000000
  68. object Camera: TGLCamera
  69. DepthOfView = 100.000000000000000000
  70. FocalLength = 75.000000000000000000
  71. TargetObject = DummyCam
  72. Position.Coordinates = {0000004000004040000080400000803F}
  73. end
  74. end
  75. object DirectOGL: TGLDirectOpenGL
  76. UseBuildList = False
  77. OnRender = DirectOGLRender
  78. Blend = False
  79. object Thor: TGLTorus
  80. Direction.Coordinates = {00000000F304353FF304353F00000000}
  81. PitchAngle = 45.000000000000000000
  82. Position.Coordinates = {0000004000000000000000000000803F}
  83. Up.Coordinates = {00000000F304353FF30435BF00000000}
  84. Visible = False
  85. MajorRadius = 1.000000000000000000
  86. MinorRadius = 0.300000011920929000
  87. Rings = 64
  88. Sides = 32
  89. StopAngle = 360.000000000000000000
  90. Parts = [toSides, toStartDisk, toStopDisk]
  91. end
  92. object Sphere: TGLSphere
  93. Position.Coordinates = {000000C000000000000000000000803F}
  94. Up.Coordinates = {000080270000803F0000008000000000}
  95. Visible = False
  96. Radius = 0.699999988079071000
  97. Slices = 32
  98. Stacks = 32
  99. end
  100. object Skybox: TGLSphere
  101. Visible = False
  102. NormalDirection = ndInside
  103. Radius = 0.500000000000000000
  104. end
  105. end
  106. end
  107. object Cadencer: TGLCadencer
  108. Scene = GLScene1
  109. Enabled = False
  110. SleepLength = 1
  111. OnProgress = CadencerProgress
  112. Left = 80
  113. Top = 8
  114. end
  115. end