fBmpfontC.h 1.6 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef fBmpfontCH
  3. #define fBmpfontCH
  4. //---------------------------------------------------------------------------
  5. #include <System.Classes.hpp>
  6. #include <Vcl.Controls.hpp>
  7. #include <Vcl.StdCtrls.hpp>
  8. #include <Vcl.Forms.hpp>
  9. #include <Vcl.ExtCtrls.hpp>
  10. #include "GLS.BaseClasses.hpp"
  11. #include "GLS.BitmapFont.hpp"
  12. #include "GLS.Cadencer.hpp"
  13. #include "GLS.Coordinates.hpp"
  14. #include "GLS.HUDObjects.hpp"
  15. #include "GLS.Scene.hpp"
  16. #include "GLS.Objects.hpp"
  17. #include "GLS.GeomObjects.hpp"
  18. #include "GLS.SceneViewer.hpp"
  19. #include "GLScene.Utils.hpp"
  20. //---------------------------------------------------------------------------
  21. class TForm1 : public TForm
  22. {
  23. __published: // IDE-managed Components
  24. TGLSceneViewer *GLSceneViewer1;
  25. TGLScene *GLScene1;
  26. TGLCamera *GLCamera1;
  27. TGLLightSource *GLLightSource1;
  28. TGLTeapot *Teapot1;
  29. TGLHUDText *HUDText1;
  30. TGLHUDText *HUDText2;
  31. TGLHUDText *HUDText3;
  32. TGLHUDText *HUDTextFPS;
  33. TGLBitmapFont *BitmapFont1;
  34. TGLCadencer *GLCadencer1;
  35. TTimer *Timer1;
  36. void __fastcall FormCreate(TObject *Sender);
  37. void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
  38. void __fastcall Timer1Timer(TObject *Sender);
  39. void __fastcall GLSceneViewer1Click(TObject *Sender);
  40. private: // User declarations
  41. public: // User declarations
  42. __fastcall TForm1(TComponent* Owner);
  43. };
  44. //---------------------------------------------------------------------------
  45. extern PACKAGE TForm1 *Form1;
  46. //---------------------------------------------------------------------------
  47. #endif