fActorProxyC.h 2.2 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef fActorProxyCH
  3. #define fActorProxyCH
  4. //---------------------------------------------------------------------------
  5. #include <vcl.h>
  6. #include <tchar.h>
  7. //---------------------------------------------------------------------------
  8. #include <System.Classes.hpp>
  9. #include <Vcl.Controls.hpp>
  10. #include <Vcl.StdCtrls.hpp>
  11. #include <Vcl.Forms.hpp>
  12. #include <Vcl.ExtCtrls.hpp>
  13. #include <Vcl.Imaging.jpeg.hpp>
  14. #include "GLS.Scene.hpp"
  15. #include "GLS.SceneViewer.hpp"
  16. #include "GLS.VectorFileObjects.hpp"
  17. #include "GLS.Objects.hpp"
  18. #include "GLS.GeomObjects.hpp"
  19. #include "GLS.ProxyObjects.hpp"
  20. #include "GLScene.VectorGeometry.hpp"
  21. #include "GLS.Cadencer.hpp"
  22. #include "GLS.Texture.hpp"
  23. #include "GLS.Material.hpp"
  24. #include "GLS.Coordinates.hpp"
  25. #include "GLS.BaseClasses.hpp"
  26. #include "GLS.FileSMD.hpp"
  27. #include "GLScene.Utils.hpp"
  28. #include "GLS.BaseClasses.hpp"
  29. //---------------------------------------------------------------------------
  30. class TFormActorProxy : public TForm
  31. {
  32. __published: // IDE-managed Components
  33. TGLSceneViewer *GLSceneViewer1;
  34. TPanel *Panel1;
  35. TCheckBox *chbActorsAreTurning;
  36. TGLScene *GLScene1;
  37. TGLDummyCube *dcInvisible;
  38. TGLActor *MasterActor;
  39. TGLDummyCube *dcShow;
  40. TGLActorProxy *GLActorProxy1;
  41. TGLArrowLine *GLArrowLine1;
  42. TGLActorProxy *GLActorProxy2;
  43. TGLArrowLine *GLArrowLine2;
  44. TGLSphere *GLSphere1;
  45. TGLArrowLine *GLArrowLine3;
  46. TGLCamera *GLCamera1;
  47. TGLLightSource *GLLightSource1;
  48. TGLMaterialLibrary *GLMaterialLibrary1;
  49. TGLCadencer *GLCadencer1;
  50. TTimer *Timer1;
  51. TCheckBox *chbShowMasterActor;
  52. void __fastcall FormCreate(TObject *Sender);
  53. void __fastcall GLCadencer1Progress(TObject *Sender, const double deltaTime, const double newTime);
  54. void __fastcall GLSceneViewer1MouseMove(TObject *Sender, TShiftState Shift, int X,
  55. int Y);
  56. void __fastcall Timer1Timer(TObject *Sender);
  57. private: // User declarations
  58. int mouseX,mouseY;
  59. void __fastcall DoRaycastStuff();
  60. public: // User declarations
  61. __fastcall TFormActorProxy(TComponent* Owner);
  62. };
  63. //---------------------------------------------------------------------------
  64. extern PACKAGE TFormActorProxy *FormActorProxy;
  65. //---------------------------------------------------------------------------
  66. #endif