fFormulaC.dfm 2.8 KB

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  1. object Form1: TForm1
  2. Left = 0
  3. Top = 0
  4. Caption = 'Formula'
  5. ClientHeight = 321
  6. ClientWidth = 598
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. Position = poScreenCenter
  14. OnCreate = FormCreate
  15. TextHeight = 13
  16. object GLSceneViewer1: TGLSceneViewer
  17. Left = 0
  18. Top = 17
  19. Width = 297
  20. Height = 304
  21. Camera = GLCamera1
  22. FieldOfView = 112.087295532226600000
  23. PenAsTouch = False
  24. Align = alLeft
  25. OnMouseDown = GLSceneViewer1MouseDown
  26. OnMouseMove = GLSceneViewer1MouseMove
  27. TabOrder = 0
  28. end
  29. object GLSceneViewer2: TGLSceneViewer
  30. Left = 301
  31. Top = 17
  32. Width = 297
  33. Height = 304
  34. Camera = GLCamera2
  35. FieldOfView = 112.087295532226600000
  36. PenAsTouch = False
  37. Align = alRight
  38. OnMouseDown = GLSceneViewer2MouseDown
  39. OnMouseMove = GLSceneViewer2MouseMove
  40. TabOrder = 1
  41. end
  42. object Panel1: TPanel
  43. Left = 0
  44. Top = 0
  45. Width = 598
  46. Height = 17
  47. Align = alTop
  48. BevelOuter = bvNone
  49. TabOrder = 2
  50. object Label1: TLabel
  51. Left = 0
  52. Top = 0
  53. Width = 297
  54. Height = 13
  55. Alignment = taCenter
  56. AutoSize = False
  57. Caption = 'FPS1'
  58. end
  59. object Label2: TLabel
  60. Left = 304
  61. Top = 0
  62. Width = 297
  63. Height = 13
  64. Alignment = taCenter
  65. AutoSize = False
  66. Caption = 'FPS2'
  67. end
  68. end
  69. object GLScene1: TGLScene
  70. Left = 32
  71. Top = 32
  72. object DummyCube1: TGLDummyCube
  73. CubeSize = 10.000000000000000000
  74. object Mesh1: TGLMesh
  75. Mode = mmTriangles
  76. VertexMode = vmVNC
  77. end
  78. end
  79. object GLLightSource1: TGLLightSource
  80. ConstAttenuation = 1.000000000000000000
  81. Position.Coordinates = {00008C42000048420000F0410000803F}
  82. SpotCutOff = 180.000000000000000000
  83. end
  84. object GLCamera1: TGLCamera
  85. DepthOfView = 100.000000000000000000
  86. FocalLength = 100.000000000000000000
  87. TargetObject = DummyCube1
  88. Position.Coordinates = {000048420000F0410000A0410000803F}
  89. end
  90. end
  91. object Timer1: TTimer
  92. Interval = 5000
  93. OnTimer = Timer1Timer
  94. Left = 192
  95. Top = 32
  96. end
  97. object GLScene2: TGLScene
  98. Left = 344
  99. Top = 32
  100. object DummyCube2: TGLDummyCube
  101. CubeSize = 10.000000000000000000
  102. object Mesh2: TGLMesh
  103. Mode = mmTriangles
  104. VertexMode = vmVNC
  105. end
  106. end
  107. object GLLightSource2: TGLLightSource
  108. ConstAttenuation = 1.000000000000000000
  109. Position.Coordinates = {00008C42000048420000F0410000803F}
  110. SpotCutOff = 180.000000000000000000
  111. end
  112. object GLCamera2: TGLCamera
  113. DepthOfView = 100.000000000000000000
  114. FocalLength = 100.000000000000000000
  115. TargetObject = DummyCube2
  116. Position.Coordinates = {000048420000F0410000A0410000803F}
  117. end
  118. end
  119. end