fJoystickD.dfm 3.3 KB

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  1. object Form1: TForm1
  2. Left = 221
  3. Top = 107
  4. BorderWidth = 3
  5. Caption = 'Joystick'
  6. ClientHeight = 236
  7. ClientWidth = 328
  8. Color = clBtnFace
  9. Font.Charset = DEFAULT_CHARSET
  10. Font.Color = clWindowText
  11. Font.Height = -14
  12. Font.Name = 'MS Sans Serif'
  13. Font.Style = []
  14. OnCreate = FormCreate
  15. PixelsPerInch = 120
  16. TextHeight = 16
  17. object GLSceneViewer1: TGLSceneViewer
  18. Left = 0
  19. Top = 0
  20. Width = 328
  21. Height = 236
  22. Margins.Left = 4
  23. Margins.Top = 4
  24. Margins.Right = 4
  25. Margins.Bottom = 4
  26. Camera = GLCamera1
  27. Buffer.BackgroundColor = clBtnShadow
  28. FieldOfView = 134.072448730468800000
  29. PenAsTouch = False
  30. Align = alClient
  31. TabOrder = 0
  32. end
  33. object GLScene1: TGLScene
  34. Left = 24
  35. Top = 8
  36. object GLLightSource1: TGLLightSource
  37. ConstAttenuation = 1.000000000000000000
  38. Position.Coordinates = {0000A0C000002041000070410000803F}
  39. SpotCutOff = 180.000000000000000000
  40. end
  41. object Cube1: TGLCube
  42. Material.FrontProperties.Diffuse.Color = {A9A5253FB1A8283EB1A8283E0000803F}
  43. Direction.Coordinates = {D9B35D3FEE83043EE646F7BE00000000}
  44. Position.Coordinates = {000080BF000000C0000000000000803F}
  45. Scale.Coordinates = {00000040000000400000004000000000}
  46. ShowAxes = True
  47. Up.Coordinates = {B85863B2EA46773FEF83843E00000000}
  48. CubeSize = {000000400000003F00000040}
  49. object DummyCube1: TGLDummyCube
  50. Position.Coordinates = {000000000000803E000000000000803F}
  51. CubeSize = 1.000000000000000000
  52. object Cylinder1: TGLCylinder
  53. Material.FrontProperties.Ambient.Color = {8D8C0C3F8A89093FD1D0D03D0000803F}
  54. Material.FrontProperties.Diffuse.Color = {F9F8783FE1E0E03DC1C0403C0000803F}
  55. Position.Coordinates = {000000000000803F000000000000803F}
  56. BottomRadius = 0.200000002980232200
  57. Height = 2.000000000000000000
  58. Stacks = 1
  59. TopRadius = 0.200000002980232200
  60. end
  61. end
  62. end
  63. object DummyCube2: TGLDummyCube
  64. Position.Coordinates = {0000904000000000000000000000803F}
  65. CubeSize = 1.000000000000000000
  66. object Sphere1: TGLSphere
  67. Position.Coordinates = {0000000000004040000000000000803F}
  68. Radius = 0.500000000000000000
  69. end
  70. object Sphere2: TGLSphere
  71. Position.Coordinates = {000000000000803F000000000000803F}
  72. Radius = 0.500000000000000000
  73. end
  74. object Sphere3: TGLSphere
  75. Position.Coordinates = {00000000000080BF000000000000803F}
  76. Radius = 0.500000000000000000
  77. end
  78. object Sphere4: TGLSphere
  79. Position.Coordinates = {00000000000040C0000000000000803F}
  80. Radius = 0.500000000000000000
  81. end
  82. end
  83. object DummyCube3: TGLDummyCube
  84. CubeSize = 1.000000000000000000
  85. end
  86. object GLCamera1: TGLCamera
  87. DepthOfView = 100.000000000000000000
  88. FocalLength = 50.000000000000000000
  89. TargetObject = DummyCube3
  90. Position.Coordinates = {00000000000000000000A0410000803F}
  91. end
  92. end
  93. object Joystick1: TGLJoystick
  94. Capture = True
  95. JoystickID = jidJoystick1
  96. Threshold = 500
  97. OnJoystickButtonChange = Joystick1JoystickButtonChange
  98. Left = 144
  99. Top = 8
  100. end
  101. object GLCadencer1: TGLCadencer
  102. Scene = GLScene1
  103. OnProgress = GLCadencer1Progress
  104. Left = 24
  105. Top = 64
  106. end
  107. end