fcEarth.h 1.5 KB

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  1. //---------------------------------------------------------------------------
  2. #ifndef fcEarthH
  3. #define fcEarthH
  4. //---------------------------------------------------------------------------
  5. #include <System.Classes.hpp>
  6. #include <Vcl.Controls.hpp>
  7. #include <Vcl.StdCtrls.hpp>
  8. #include <Vcl.Forms.hpp>
  9. #include "GLS.BaseClasses.hpp"
  10. #include "GLS.Cadencer.hpp"
  11. #include "GLS.Coordinates.hpp"
  12. #include "GLS.LensFlare.hpp"
  13. #include "GLS.Material.hpp"
  14. #include "GLS.Objects.hpp"
  15. #include "GLS.Scene.hpp"
  16. #include "GLS.SceneViewer.hpp"
  17. #include "GLS.SkyDome.hpp"
  18. #include "GLSL.TextureShaders.hpp"
  19. #include <Vcl.ExtCtrls.hpp>
  20. //---------------------------------------------------------------------------
  21. class TfrmEarth : public TForm
  22. {
  23. __published: // IDE-managed Components
  24. TGLSceneViewer *GLSceneViewer;
  25. TGLScene *Scene;
  26. TGLSkyDome *SkyDome;
  27. TGLLines *ConstellationLines;
  28. TGLLines *ConstellationBorders;
  29. TGLDummyCube *dcEarth;
  30. TGLCamera *CameraController;
  31. TGLCamera *Camera;
  32. TGLDummyCube *dcMoon;
  33. TGLSphere *SphereMoon;
  34. TGLSphere *SphereEarth;
  35. TGLDirectOpenGL *DirectOpenGL;
  36. TGLLightSource *LightSourceSun;
  37. TGLLensFlare *GLLensFlare1;
  38. TGLCadencer *Cadencer;
  39. TTimer *Timer1;
  40. TGLMaterialLibrary *MatLib;
  41. TGLTexCombineShader *EarthCombiner;
  42. private: // User declarations
  43. public: // User declarations
  44. __fastcall TfrmEarth(TComponent* Owner);
  45. };
  46. //---------------------------------------------------------------------------
  47. extern PACKAGE TfrmEarth *frmEarth;
  48. //---------------------------------------------------------------------------
  49. #endif