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- {: Scene-wide Particles FX bench.
- Originally planned for the specials FX, but become a bench due to lack of
- time to improve graphics ;)
- This is quite a brute-force situation for the Particles FX Renderer, two
- systems are present (Red an Blue) but Red contains the bulk of the particles.
- Benchmark results (default win size, "Inferno" mode, ie. approx 7000 particles):
- CPU Graphics Colors FPS Sort Time
- AXP 2200+ GF3 Ti200 32 bits 126.0 0.82 msec
- --- 26/05/04 - Long time no bench
- TBird 1.1GHz GeForce2 Pro 32 bits 103.8 2.60 msec
- Duron 800MHz TNT2 M64 32 bits 16.7 3.92 msec
- --- 27/01/02 - ZWrite=False in the PFX Renderer, minor optims
- TBird 1.1GHz GeForce2 Pro 32 bits 91.7 2.86 msec
- Duron 800MHz TNT2 M64 32 bits 12.2 4.45 msec
- --- 20/01/02 - Optimized PFX (sort) and TGLPolygonPFXManager (rendering)
- TBird 1.1Ghz GeForce2 Pro 32 bits 65.5 3.66 msec
- Duron 800MHz Voodoo3 NT4 16 bits 7.4 5.52 msec
- --- 09/09/01 - Created Benchmark
- }
- program VolcanoD;
- uses
- Forms,
- fVolcanoD in 'fVolcanoD.pas' {FormVolcano};
- {$R *.res}
- begin
- Application.Initialize;
- Application.CreateForm(TFormVolcano, FormVolcano);
- Application.Run;
- end.
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