VolcanoD.dpr 1.4 KB

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  1. {: Scene-wide Particles FX bench.
  2. Originally planned for the specials FX, but become a bench due to lack of
  3. time to improve graphics ;)
  4. This is quite a brute-force situation for the Particles FX Renderer, two
  5. systems are present (Red an Blue) but Red contains the bulk of the particles.
  6. Benchmark results (default win size, "Inferno" mode, ie. approx 7000 particles):
  7. CPU Graphics Colors FPS Sort Time
  8. AXP 2200+ GF3 Ti200 32 bits 126.0 0.82 msec
  9. --- 26/05/04 - Long time no bench
  10. TBird 1.1GHz GeForce2 Pro 32 bits 103.8 2.60 msec
  11. Duron 800MHz TNT2 M64 32 bits 16.7 3.92 msec
  12. --- 27/01/02 - ZWrite=False in the PFX Renderer, minor optims
  13. TBird 1.1GHz GeForce2 Pro 32 bits 91.7 2.86 msec
  14. Duron 800MHz TNT2 M64 32 bits 12.2 4.45 msec
  15. --- 20/01/02 - Optimized PFX (sort) and TGLPolygonPFXManager (rendering)
  16. TBird 1.1Ghz GeForce2 Pro 32 bits 65.5 3.66 msec
  17. Duron 800MHz Voodoo3 NT4 16 bits 7.4 5.52 msec
  18. --- 09/09/01 - Created Benchmark
  19. }
  20. program VolcanoD;
  21. uses
  22. Forms,
  23. fVolcanoD in 'fVolcanoD.pas' {FormVolcano};
  24. {$R *.res}
  25. begin
  26. Application.Initialize;
  27. Application.CreateForm(TFormVolcano, FormVolcano);
  28. Application.Run;
  29. end.