fdWhirl.dfm 2.3 KB

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  1. object FormWhirl: TFormWhirl
  2. Left = 0
  3. Top = 0
  4. Caption = 'Whirlwind'
  5. ClientHeight = 378
  6. ClientWidth = 513
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. Position = poScreenCenter
  14. TextHeight = 13
  15. object GLSceneViewer1: TGLSceneViewer
  16. Left = 0
  17. Top = 0
  18. Width = 513
  19. Height = 350
  20. Camera = GLCamera1
  21. Buffer.BackgroundColor = clBlack
  22. FieldOfView = 163.739791870117200000
  23. PenAsTouch = False
  24. Align = alClient
  25. OnMouseDown = GLSceneViewer1MouseDown
  26. OnMouseMove = GLSceneViewer1MouseMove
  27. TabOrder = 0
  28. ExplicitWidth = 521
  29. end
  30. object Panel1: TPanel
  31. Left = 0
  32. Top = 350
  33. Width = 513
  34. Height = 28
  35. Align = alBottom
  36. Caption = 'FPS'
  37. TabOrder = 1
  38. ExplicitTop = 325
  39. ExplicitWidth = 505
  40. end
  41. object Timer1: TTimer
  42. Interval = 10000
  43. OnTimer = Timer1Timer
  44. Left = 152
  45. Top = 40
  46. end
  47. object GLCadencer1: TGLCadencer
  48. Scene = GLScene1
  49. OnProgress = GLCadencer1Progress
  50. Left = 64
  51. Top = 104
  52. end
  53. object GLScene1: TGLScene
  54. Left = 64
  55. Top = 40
  56. object GLParticles1: TGLParticles
  57. ObjectsSorting = osNone
  58. CubeSize = 1.000000000000000000
  59. ParticlePoolSize = 10
  60. OnActivateParticle = GLParticles1ActivateParticle
  61. object DummyCube1: TGLDummyCube
  62. CubeSize = 1.000000000000000000
  63. BehavioursData = {
  64. 0458434F4C02010201060B54474C42496E657274696102001200000000020002
  65. 00050000000000000080FF3F0200080500000000000000000000050000000000
  66. 0000000000050000000000000000000008020008020008}
  67. object Sprite1: TGLSprite
  68. Material.FrontProperties.Ambient.Color = {0000000000000000000000000000803F}
  69. Material.FrontProperties.Diffuse.Color = {0000000000000000000000000000803F}
  70. Material.FrontProperties.Emission.Color = {0000803F0000803F0000803F0000803F}
  71. Width = 0.100000001490116100
  72. Height = 0.100000001490116100
  73. Rotation = 0.000000000000000000
  74. end
  75. end
  76. end
  77. object GLCamera1: TGLCamera
  78. DepthOfView = 100.000000000000000000
  79. FocalLength = 25.000000000000000000
  80. TargetObject = GLParticles1
  81. Position.Coordinates = {0000204100004040000000000000803F}
  82. end
  83. end
  84. end