CGshaderC.groupproj 3.3 KB

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  1. <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <ProjectGuid>{18365A3F-D138-4D4B-BF35-F39B0AAA8663}</ProjectGuid>
  4. </PropertyGroup>
  5. <ItemGroup>
  6. <Projects Include="BombShader\CGBombShaderC.cbproj">
  7. <Dependencies/>
  8. </Projects>
  9. <Projects Include="CellShader\CgCellShaderC.cbproj">
  10. <Dependencies/>
  11. </Projects>
  12. <Projects Include="Reflect\CgReflectC.cbproj">
  13. <Dependencies/>
  14. </Projects>
  15. <Projects Include="texturing\CgTextureC.cbproj">
  16. <Dependencies/>
  17. </Projects>
  18. <Projects Include="SimpleCG\CgSimpleC.cbproj">
  19. <Dependencies/>
  20. </Projects>
  21. </ItemGroup>
  22. <ProjectExtensions>
  23. <Borland.Personality>Default.Personality.12</Borland.Personality>
  24. <Borland.ProjectType/>
  25. <BorlandProject>
  26. <Default.Personality/>
  27. </BorlandProject>
  28. </ProjectExtensions>
  29. <Target Name="CGBombShaderC">
  30. <MSBuild Projects="BombShader\CGBombShaderC.cbproj"/>
  31. </Target>
  32. <Target Name="CGBombShaderC:Clean">
  33. <MSBuild Projects="BombShader\CGBombShaderC.cbproj" Targets="Clean"/>
  34. </Target>
  35. <Target Name="CGBombShaderC:Make">
  36. <MSBuild Projects="BombShader\CGBombShaderC.cbproj" Targets="Make"/>
  37. </Target>
  38. <Target Name="CgCellShaderC">
  39. <MSBuild Projects="CellShader\CgCellShaderC.cbproj"/>
  40. </Target>
  41. <Target Name="CgCellShaderC:Clean">
  42. <MSBuild Projects="CellShader\CgCellShaderC.cbproj" Targets="Clean"/>
  43. </Target>
  44. <Target Name="CgCellShaderC:Make">
  45. <MSBuild Projects="CellShader\CgCellShaderC.cbproj" Targets="Make"/>
  46. </Target>
  47. <Target Name="CgReflectC">
  48. <MSBuild Projects="Reflect\CgReflectC.cbproj"/>
  49. </Target>
  50. <Target Name="CgReflectC:Clean">
  51. <MSBuild Projects="Reflect\CgReflectC.cbproj" Targets="Clean"/>
  52. </Target>
  53. <Target Name="CgReflectC:Make">
  54. <MSBuild Projects="Reflect\CgReflectC.cbproj" Targets="Make"/>
  55. </Target>
  56. <Target Name="CgTextureC">
  57. <MSBuild Projects="texturing\CgTextureC.cbproj"/>
  58. </Target>
  59. <Target Name="CgTextureC:Clean">
  60. <MSBuild Projects="texturing\CgTextureC.cbproj" Targets="Clean"/>
  61. </Target>
  62. <Target Name="CgTextureC:Make">
  63. <MSBuild Projects="texturing\CgTextureC.cbproj" Targets="Make"/>
  64. </Target>
  65. <Target Name="CgSimpleC">
  66. <MSBuild Projects="SimpleCG\CgSimpleC.cbproj"/>
  67. </Target>
  68. <Target Name="CgSimpleC:Clean">
  69. <MSBuild Projects="SimpleCG\CgSimpleC.cbproj" Targets="Clean"/>
  70. </Target>
  71. <Target Name="CgSimpleC:Make">
  72. <MSBuild Projects="SimpleCG\CgSimpleC.cbproj" Targets="Make"/>
  73. </Target>
  74. <Target Name="Build">
  75. <CallTarget Targets="CGBombShaderC;CgCellShaderC;CgReflectC;CgTextureC;CgSimpleC"/>
  76. </Target>
  77. <Target Name="Clean">
  78. <CallTarget Targets="CGBombShaderC:Clean;CgCellShaderC:Clean;CgReflectC:Clean;CgTextureC:Clean;CgSimpleC:Clean"/>
  79. </Target>
  80. <Target Name="Make">
  81. <CallTarget Targets="CGBombShaderC:Make;CgCellShaderC:Make;CgReflectC:Make;CgTextureC:Make;CgSimpleC:Make"/>
  82. </Target>
  83. <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
  84. </Project>