CGshaderD.groupproj 4.7 KB

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  1. <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <ProjectGuid>{18365A3F-D138-4D4B-BF35-F39B0AAA8663}</ProjectGuid>
  4. </PropertyGroup>
  5. <ItemGroup>
  6. <Projects Include="BlinnSheen\CgBlinnSheenD.dproj">
  7. <Dependencies/>
  8. </Projects>
  9. <Projects Include="BombShader\CgBombShaderD.dproj">
  10. <Dependencies/>
  11. </Projects>
  12. <Projects Include="BumpMap\CgBumpMapD.dproj">
  13. <Dependencies/>
  14. </Projects>
  15. <Projects Include="CellShader\CgCellShaderD.dproj">
  16. <Dependencies/>
  17. </Projects>
  18. <Projects Include="CloudSky\CgCloudSkyD.dproj">
  19. <Dependencies/>
  20. </Projects>
  21. <Projects Include="DistTex\CgDisttexD.dproj">
  22. <Dependencies/>
  23. </Projects>
  24. <Projects Include="Reflect\CgReflectD.dproj">
  25. <Dependencies/>
  26. </Projects>
  27. <Projects Include="texturing\CgTextureD.dproj">
  28. <Dependencies/>
  29. </Projects>
  30. </ItemGroup>
  31. <ProjectExtensions>
  32. <Borland.Personality>Default.Personality.12</Borland.Personality>
  33. <Borland.ProjectType/>
  34. <BorlandProject>
  35. <Default.Personality/>
  36. </BorlandProject>
  37. </ProjectExtensions>
  38. <Target Name="CgBlinnSheenD">
  39. <MSBuild Projects="BlinnSheen\CgBlinnSheenD.dproj"/>
  40. </Target>
  41. <Target Name="CgBlinnSheenD:Clean">
  42. <MSBuild Projects="BlinnSheen\CgBlinnSheenD.dproj" Targets="Clean"/>
  43. </Target>
  44. <Target Name="CgBlinnSheenD:Make">
  45. <MSBuild Projects="BlinnSheen\CgBlinnSheenD.dproj" Targets="Make"/>
  46. </Target>
  47. <Target Name="CgBombShaderD">
  48. <MSBuild Projects="BombShader\CgBombShaderD.dproj"/>
  49. </Target>
  50. <Target Name="CgBombShaderD:Clean">
  51. <MSBuild Projects="BombShader\CgBombShaderD.dproj" Targets="Clean"/>
  52. </Target>
  53. <Target Name="CgBombShaderD:Make">
  54. <MSBuild Projects="BombShader\CgBombShaderD.dproj" Targets="Make"/>
  55. </Target>
  56. <Target Name="CgBumpMapD">
  57. <MSBuild Projects="BumpMap\CgBumpMapD.dproj"/>
  58. </Target>
  59. <Target Name="CgBumpMapD:Clean">
  60. <MSBuild Projects="BumpMap\CgBumpMapD.dproj" Targets="Clean"/>
  61. </Target>
  62. <Target Name="CgBumpMapD:Make">
  63. <MSBuild Projects="BumpMap\CgBumpMapD.dproj" Targets="Make"/>
  64. </Target>
  65. <Target Name="CgCellShaderD">
  66. <MSBuild Projects="CellShader\CgCellShaderD.dproj"/>
  67. </Target>
  68. <Target Name="CgCellShaderD:Clean">
  69. <MSBuild Projects="CellShader\CgCellShaderD.dproj" Targets="Clean"/>
  70. </Target>
  71. <Target Name="CgCellShaderD:Make">
  72. <MSBuild Projects="CellShader\CgCellShaderD.dproj" Targets="Make"/>
  73. </Target>
  74. <Target Name="CgCloudSkyD">
  75. <MSBuild Projects="CloudSky\CgCloudSkyD.dproj"/>
  76. </Target>
  77. <Target Name="CgCloudSkyD:Clean">
  78. <MSBuild Projects="CloudSky\CgCloudSkyD.dproj" Targets="Clean"/>
  79. </Target>
  80. <Target Name="CgCloudSkyD:Make">
  81. <MSBuild Projects="CloudSky\CgCloudSkyD.dproj" Targets="Make"/>
  82. </Target>
  83. <Target Name="CgDisttexD">
  84. <MSBuild Projects="DistTex\CgDisttexD.dproj"/>
  85. </Target>
  86. <Target Name="CgDisttexD:Clean">
  87. <MSBuild Projects="DistTex\CgDisttexD.dproj" Targets="Clean"/>
  88. </Target>
  89. <Target Name="CgDisttexD:Make">
  90. <MSBuild Projects="DistTex\CgDisttexD.dproj" Targets="Make"/>
  91. </Target>
  92. <Target Name="CgReflectD">
  93. <MSBuild Projects="Reflect\CgReflectD.dproj"/>
  94. </Target>
  95. <Target Name="CgReflectD:Clean">
  96. <MSBuild Projects="Reflect\CgReflectD.dproj" Targets="Clean"/>
  97. </Target>
  98. <Target Name="CgReflectD:Make">
  99. <MSBuild Projects="Reflect\CgReflectD.dproj" Targets="Make"/>
  100. </Target>
  101. <Target Name="CgTextureD">
  102. <MSBuild Projects="texturing\CgTextureD.dproj"/>
  103. </Target>
  104. <Target Name="CgTextureD:Clean">
  105. <MSBuild Projects="texturing\CgTextureD.dproj" Targets="Clean"/>
  106. </Target>
  107. <Target Name="CgTextureD:Make">
  108. <MSBuild Projects="texturing\CgTextureD.dproj" Targets="Make"/>
  109. </Target>
  110. <Target Name="Build">
  111. <CallTarget Targets="CgBlinnSheenD;CgBombShaderD;CgBumpMapD;CgCellShaderD;CgCloudSkyD;CgDisttexD;CgReflectD;CgTextureD"/>
  112. </Target>
  113. <Target Name="Clean">
  114. <CallTarget Targets="CgBlinnSheenD:Clean;CgBombShaderD:Clean;CgBumpMapD:Clean;CgCellShaderD:Clean;CgCloudSkyD:Clean;CgDisttexD:Clean;CgReflectD:Clean;CgTextureD:Clean"/>
  115. </Target>
  116. <Target Name="Make">
  117. <CallTarget Targets="CgBlinnSheenD:Make;CgBombShaderD:Make;CgBumpMapD:Make;CgCellShaderD:Make;CgCloudSkyD:Make;CgDisttexD:Make;CgReflectD:Make;CgTextureD:Make"/>
  118. </Target>
  119. <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
  120. </Project>