GLSLshaderC.groupproj 4.3 KB

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  1. <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <ProjectGuid>{9B780FAA-D85C-4EC7-867D-81ACBBFB2E47}</ProjectGuid>
  4. </PropertyGroup>
  5. <ItemGroup>
  6. <Projects Include="BumpShader\BumpShaderC.cbproj">
  7. <Dependencies/>
  8. </Projects>
  9. <Projects Include="BunnyBump\BunnybumpC.cbproj">
  10. <Dependencies/>
  11. </Projects>
  12. <Projects Include="DiffuseShader\DiffuseShaderC.cbproj">
  13. <Dependencies/>
  14. </Projects>
  15. <Projects Include="LiningShaders\LiningShadersC.cbproj">
  16. <Dependencies/>
  17. </Projects>
  18. <Projects Include="Ocean\OceanC.cbproj">
  19. <Dependencies/>
  20. </Projects>
  21. <Projects Include="PostShader\PostShaderC.cbproj">
  22. <Dependencies/>
  23. </Projects>
  24. <Projects Include="SimpleGLSL\SimpleShaderC.cbproj">
  25. <Dependencies/>
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  27. </ItemGroup>
  28. <ProjectExtensions>
  29. <Borland.Personality>Default.Personality.12</Borland.Personality>
  30. <Borland.ProjectType/>
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  35. <Target Name="BumpShaderC">
  36. <MSBuild Projects="BumpShader\BumpShaderC.cbproj"/>
  37. </Target>
  38. <Target Name="BumpShaderC:Clean">
  39. <MSBuild Projects="BumpShader\BumpShaderC.cbproj" Targets="Clean"/>
  40. </Target>
  41. <Target Name="BumpShaderC:Make">
  42. <MSBuild Projects="BumpShader\BumpShaderC.cbproj" Targets="Make"/>
  43. </Target>
  44. <Target Name="BunnybumpC">
  45. <MSBuild Projects="BunnyBump\BunnybumpC.cbproj"/>
  46. </Target>
  47. <Target Name="BunnybumpC:Clean">
  48. <MSBuild Projects="BunnyBump\BunnybumpC.cbproj" Targets="Clean"/>
  49. </Target>
  50. <Target Name="BunnybumpC:Make">
  51. <MSBuild Projects="BunnyBump\BunnybumpC.cbproj" Targets="Make"/>
  52. </Target>
  53. <Target Name="DiffuseShaderC">
  54. <MSBuild Projects="DiffuseShader\DiffuseShaderC.cbproj"/>
  55. </Target>
  56. <Target Name="DiffuseShaderC:Clean">
  57. <MSBuild Projects="DiffuseShader\DiffuseShaderC.cbproj" Targets="Clean"/>
  58. </Target>
  59. <Target Name="DiffuseShaderC:Make">
  60. <MSBuild Projects="DiffuseShader\DiffuseShaderC.cbproj" Targets="Make"/>
  61. </Target>
  62. <Target Name="LiningShadersC">
  63. <MSBuild Projects="LiningShaders\LiningShadersC.cbproj"/>
  64. </Target>
  65. <Target Name="LiningShadersC:Clean">
  66. <MSBuild Projects="LiningShaders\LiningShadersC.cbproj" Targets="Clean"/>
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  68. <Target Name="LiningShadersC:Make">
  69. <MSBuild Projects="LiningShaders\LiningShadersC.cbproj" Targets="Make"/>
  70. </Target>
  71. <Target Name="OceanC">
  72. <MSBuild Projects="Ocean\OceanC.cbproj"/>
  73. </Target>
  74. <Target Name="OceanC:Clean">
  75. <MSBuild Projects="Ocean\OceanC.cbproj" Targets="Clean"/>
  76. </Target>
  77. <Target Name="OceanC:Make">
  78. <MSBuild Projects="Ocean\OceanC.cbproj" Targets="Make"/>
  79. </Target>
  80. <Target Name="PostShaderC">
  81. <MSBuild Projects="PostShader\PostShaderC.cbproj"/>
  82. </Target>
  83. <Target Name="PostShaderC:Clean">
  84. <MSBuild Projects="PostShader\PostShaderC.cbproj" Targets="Clean"/>
  85. </Target>
  86. <Target Name="PostShaderC:Make">
  87. <MSBuild Projects="PostShader\PostShaderC.cbproj" Targets="Make"/>
  88. </Target>
  89. <Target Name="SimpleShaderC">
  90. <MSBuild Projects="SimpleGLSL\SimpleShaderC.cbproj"/>
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  92. <Target Name="SimpleShaderC:Clean">
  93. <MSBuild Projects="SimpleGLSL\SimpleShaderC.cbproj" Targets="Clean"/>
  94. </Target>
  95. <Target Name="SimpleShaderC:Make">
  96. <MSBuild Projects="SimpleGLSL\SimpleShaderC.cbproj" Targets="Make"/>
  97. </Target>
  98. <Target Name="Build">
  99. <CallTarget Targets="BumpShaderC;BunnybumpC;DiffuseShaderC;LiningShadersC;OceanC;PostShaderC;SimpleShaderC"/>
  100. </Target>
  101. <Target Name="Clean">
  102. <CallTarget Targets="BumpShaderC:Clean;BunnybumpC:Clean;DiffuseShaderC:Clean;LiningShadersC:Clean;OceanC:Clean;PostShaderC:Clean;SimpleShaderC:Clean"/>
  103. </Target>
  104. <Target Name="Make">
  105. <CallTarget Targets="BumpShaderC:Make;BunnybumpC:Make;DiffuseShaderC:Make;LiningShadersC:Make;OceanC:Make;PostShaderC:Make;SimpleShaderC:Make"/>
  106. </Target>
  107. <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
  108. </Project>