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- object FormSkyShader: TFormSkyShader
- Left = 0
- Top = 0
- Caption = 'Sky shader'
- ClientHeight = 441
- ClientWidth = 624
- Color = clBtnFace
- Font.Charset = DEFAULT_CHARSET
- Font.Color = clWindowText
- Font.Height = -12
- Font.Name = 'Segoe UI'
- Font.Style = []
- Position = poScreenCenter
- OnCreate = FormCreate
- TextHeight = 15
- object SceneViewer: TGLSceneViewer
- Left = 0
- Top = 0
- Width = 624
- Height = 441
- Camera = Camera
- Buffer.BackgroundColor = clBlack
- Buffer.ContextOptions = [roDoubleBuffer, roRenderToWindow, roNoColorBufferClear]
- FieldOfView = 142.429962158203100000
- PenAsTouch = False
- Align = alClient
- TabOrder = 0
- end
- object GLScene1: TGLScene
- Left = 16
- Top = 8
- object DummyCam: TGLDummyCube
- CubeSize = 1.000000000000000000
- object Camera: TGLCamera
- DepthOfView = 100.000000000000000000
- FocalLength = 75.000000000000000000
- TargetObject = DummyCam
- Position.Coordinates = {0000004000004040000080400000803F}
- end
- end
- object DirectOGL: TGLDirectOpenGL
- UseBuildList = False
- Blend = False
- object Thor: TGLTorus
- Direction.Coordinates = {00000000F304353FF304353F00000000}
- PitchAngle = 45.000000000000000000
- Position.Coordinates = {0000004000000000000000000000803F}
- Up.Coordinates = {00000000F304353FF30435BF00000000}
- Visible = False
- MajorRadius = 1.000000000000000000
- MinorRadius = 0.300000011920929000
- Rings = 64
- Sides = 32
- StopAngle = 360.000000000000000000
- Parts = [toSides, toStartDisk, toStopDisk]
- end
- object Sphere: TGLSphere
- Position.Coordinates = {000000C000000000000000000000803F}
- Up.Coordinates = {000080270000803F0000008000000000}
- Visible = False
- Radius = 0.699999988079071000
- Slices = 32
- Stacks = 32
- end
- object Sky: TGLSphere
- Visible = False
- NormalDirection = ndInside
- Radius = 0.500000000000000000
- end
- end
- end
- object Cadencer: TGLCadencer
- Scene = GLScene1
- Enabled = False
- SleepLength = 1
- Left = 80
- Top = 8
- end
- end
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