fcPoints.dfm 2.5 KB

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  1. object FormPoints: TFormPoints
  2. Left = 0
  3. Top = 0
  4. Caption = 'Points'
  5. ClientHeight = 467
  6. ClientWidth = 629
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -10
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. Position = poScreenCenter
  14. OnCreate = FormCreate
  15. TextHeight = 12
  16. object GLSceneViewer1: TGLSceneViewer
  17. Left = 0
  18. Top = 23
  19. Width = 629
  20. Height = 444
  21. Camera = GLCamera1
  22. Buffer.BackgroundColor = clTeal
  23. FieldOfView = 154.614669799804700000
  24. PenAsTouch = False
  25. Align = alClient
  26. OnMouseDown = GLSceneViewer1MouseDown
  27. OnMouseMove = GLSceneViewer1MouseMove
  28. TabOrder = 0
  29. ExplicitWidth = 637
  30. end
  31. object Panel1: TPanel
  32. Left = 0
  33. Top = 0
  34. Width = 629
  35. Height = 23
  36. Align = alTop
  37. TabOrder = 1
  38. object LabelFPS: TLabel
  39. Left = 266
  40. Top = 5
  41. Width = 18
  42. Height = 12
  43. Caption = 'FPS'
  44. end
  45. object CBPointParams: TCheckBox
  46. Left = 8
  47. Top = 4
  48. Width = 89
  49. Height = 16
  50. Caption = 'PointParameters'
  51. Checked = True
  52. State = cbChecked
  53. TabOrder = 0
  54. OnClick = CBPointParamsClick
  55. end
  56. object CBAnimate: TCheckBox
  57. Left = 163
  58. Top = 4
  59. Width = 89
  60. Height = 16
  61. Caption = 'Animate'
  62. Checked = True
  63. State = cbChecked
  64. TabOrder = 1
  65. OnClick = CBAnimateClick
  66. end
  67. end
  68. object GLScene1: TGLScene
  69. Left = 8
  70. Top = 40
  71. object DummyCube1: TGLDummyCube
  72. CubeSize = 1.000000000000000000
  73. object GLPoints1: TGLPoints
  74. NoZWrite = True
  75. Static = False
  76. Size = 10.000000000000000000
  77. Style = psSmoothAdditive
  78. PointParameters.Enabled = True
  79. PointParameters.DistanceAttenuation.Coordinates = {0000C0BF3333333F0000000000000000}
  80. end
  81. object GLPoints2: TGLPoints
  82. NoZWrite = True
  83. Static = False
  84. Size = 20.000000000000000000
  85. Style = psSmoothAdditive
  86. PointParameters.Enabled = True
  87. PointParameters.DistanceAttenuation.Coordinates = {0000C0BF3333333F0000000000000000}
  88. end
  89. end
  90. object GLCamera1: TGLCamera
  91. DepthOfView = 100.000000000000000000
  92. FocalLength = 50.000000000000000000
  93. TargetObject = DummyCube1
  94. Position.Coordinates = {0000A04000008040000040400000803F}
  95. Left = 256
  96. Top = 160
  97. end
  98. end
  99. object GLCadencer1: TGLCadencer
  100. Scene = GLScene1
  101. OnProgress = GLCadencer1Progress
  102. Left = 48
  103. Top = 40
  104. end
  105. object Timer1: TTimer
  106. OnTimer = Timer1Timer
  107. Left = 24
  108. Top = 80
  109. end
  110. end