fdPoints.dfm 2.6 KB

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  1. object FormPoints: TFormPoints
  2. Left = 239
  3. Top = 88
  4. Margins.Left = 2
  5. Margins.Top = 2
  6. Margins.Right = 2
  7. Margins.Bottom = 2
  8. Caption = 'Points'
  9. ClientHeight = 405
  10. ClientWidth = 529
  11. Color = clBtnFace
  12. Font.Charset = DEFAULT_CHARSET
  13. Font.Color = clWindowText
  14. Font.Height = -11
  15. Font.Name = 'MS Sans Serif'
  16. Font.Style = []
  17. Position = poScreenCenter
  18. OnCreate = FormCreate
  19. TextHeight = 13
  20. object GLSceneViewer1: TGLSceneViewer
  21. Left = 0
  22. Top = 25
  23. Width = 529
  24. Height = 380
  25. Camera = GLCamera1
  26. Buffer.BackgroundColor = clBlack
  27. FieldOfView = 150.512878417968800000
  28. PenAsTouch = False
  29. Align = alClient
  30. OnMouseDown = GLSceneViewer1MouseDown
  31. OnMouseMove = GLSceneViewer1MouseMove
  32. TabOrder = 0
  33. end
  34. object Panel1: TPanel
  35. Left = 0
  36. Top = 0
  37. Width = 529
  38. Height = 25
  39. Align = alTop
  40. TabOrder = 1
  41. ExplicitWidth = 521
  42. object LabelFPS: TLabel
  43. Left = 288
  44. Top = 6
  45. Width = 20
  46. Height = 13
  47. Caption = 'FPS'
  48. end
  49. object CBPointParams: TCheckBox
  50. Left = 8
  51. Top = 4
  52. Width = 97
  53. Height = 17
  54. Caption = 'PointParameters'
  55. Checked = True
  56. State = cbChecked
  57. TabOrder = 0
  58. OnClick = CBPointParamsClick
  59. end
  60. object CBAnimate: TCheckBox
  61. Left = 176
  62. Top = 4
  63. Width = 97
  64. Height = 17
  65. Caption = 'Animate'
  66. Checked = True
  67. State = cbChecked
  68. TabOrder = 1
  69. OnClick = CBAnimateClick
  70. end
  71. end
  72. object GLScene1: TGLScene
  73. Left = 8
  74. Top = 40
  75. object DummyCube1: TGLDummyCube
  76. CubeSize = 1.000000000000000000
  77. object GLPoints1: TGLPoints
  78. NoZWrite = True
  79. Static = False
  80. Size = 10.000000000000000000
  81. Style = psSmoothAdditive
  82. PointParameters.Enabled = True
  83. PointParameters.DistanceAttenuation.Coordinates = {0000C0BF3333333F0000000000000000}
  84. end
  85. object GLPoints2: TGLPoints
  86. NoZWrite = True
  87. Static = False
  88. Size = 20.000000000000000000
  89. Style = psSmoothAdditive
  90. PointParameters.Enabled = True
  91. PointParameters.DistanceAttenuation.Coordinates = {0000C0BF3333333F0000000000000000}
  92. end
  93. end
  94. object GLCamera1: TGLCamera
  95. DepthOfView = 100.000000000000000000
  96. FocalLength = 50.000000000000000000
  97. TargetObject = DummyCube1
  98. Position.Coordinates = {0000A04000008040000040400000803F}
  99. Left = 256
  100. Top = 160
  101. end
  102. end
  103. object GLCadencer1: TGLCadencer
  104. Scene = GLScene1
  105. OnProgress = GLCadencer1Progress
  106. Left = 48
  107. Top = 40
  108. end
  109. object Timer1: TTimer
  110. OnTimer = Timer1Timer
  111. Left = 24
  112. Top = 80
  113. end
  114. end