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fcProjection.dfm 3.0 KB

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  1. object FormProjection: TFormProjection
  2. Left = 0
  3. Top = 0
  4. Caption = 'Projection'
  5. ClientHeight = 405
  6. ClientWidth = 567
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. Position = poScreenCenter
  14. OnCreate = FormCreate
  15. OnMouseWheel = FormMouseWheel
  16. TextHeight = 13
  17. object SceneViewer: TGLSceneViewer
  18. Left = 0
  19. Top = 0
  20. Width = 567
  21. Height = 405
  22. Camera = GLCamera
  23. Buffer.BackgroundColor = clBlack
  24. Buffer.FaceCulling = False
  25. Buffer.AntiAliasing = aa4xHQ
  26. FieldOfView = 146.991271972656300000
  27. PenAsTouch = False
  28. Align = alClient
  29. OnMouseDown = SceneViewerMouseDown
  30. OnMouseMove = SceneViewerMouseMove
  31. TabOrder = 0
  32. ExplicitWidth = 575
  33. end
  34. object GLScene1: TGLScene
  35. ObjectsSorting = osNone
  36. Left = 24
  37. Top = 24
  38. object GLCamera: TGLCamera
  39. DepthOfView = 100.000000000000000000
  40. FocalLength = 60.000000000000000000
  41. TargetObject = GLDummyCube
  42. Position.Coordinates = {0000E0400000A040000040400000803F}
  43. end
  44. object GLDummyCube: TGLDummyCube
  45. CubeSize = 1.000000000000000000
  46. object GLArrowLine1: TGLArrowLine
  47. Direction.Coordinates = {000000000000803F0000000000000000}
  48. Up.Coordinates = {0000000000000000000080BF00000000}
  49. BottomRadius = 0.100000001490116100
  50. Height = 1.000000000000000000
  51. TopRadius = 0.100000001490116100
  52. TopArrowHeadHeight = 0.500000000000000000
  53. TopArrowHeadRadius = 0.200000002980232200
  54. BottomArrowHeadHeight = 0.500000000000000000
  55. BottomArrowHeadRadius = 0.200000002980232200
  56. end
  57. object GLLightSource1: TGLLightSource
  58. ConstAttenuation = 1.000000000000000000
  59. Position.Coordinates = {0000484200004842000000000000803F}
  60. SpotCutOff = 180.000000000000000000
  61. end
  62. end
  63. object DirectOpenGL: TGLDirectOpenGL
  64. UseBuildList = False
  65. OnRender = DirectOpenGLRender
  66. Blend = False
  67. end
  68. object GLPoints: TGLPoints
  69. NoZWrite = False
  70. Static = False
  71. Size = 5.000000000000000000
  72. Style = psSmooth
  73. end
  74. object GLPlane: TGLPlane
  75. Material.FrontProperties.Diffuse.Color = {0000003F0000003F0000803FCDCC4C3F}
  76. Material.BlendingMode = bmTransparency
  77. Material.MaterialOptions = [moNoLighting]
  78. Direction.Coordinates = {000000000000803F0000000000000000}
  79. Up.Coordinates = {00000000000000000000803F00000000}
  80. Height = 6.000000000000000000
  81. Width = 6.000000000000000000
  82. object GLXYZGrid1: TGLXYZGrid
  83. LineColor.Color = {0000803F0000803F0000803F0000003F}
  84. XSamplingScale.Min = -3.000000000000000000
  85. XSamplingScale.Max = 3.000000000000000000
  86. XSamplingScale.Origin = 1.000000000000000000
  87. XSamplingScale.Step = 0.500000000000000000
  88. YSamplingScale.Min = -3.000000000000000000
  89. YSamplingScale.Max = 3.000000000000000000
  90. YSamplingScale.Step = 0.500000000000000000
  91. ZSamplingScale.Step = 0.100000001490116100
  92. end
  93. end
  94. end
  95. end