fdProjection.dfm 3.1 KB

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  1. object FormProjection: TFormProjection
  2. Left = 160
  3. Top = 79
  4. Caption = 'Projection'
  5. ClientHeight = 408
  6. ClientWidth = 548
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'MS Sans Serif'
  12. Font.Style = []
  13. Position = poScreenCenter
  14. OnCreate = FormCreate
  15. OnMouseWheel = FormMouseWheel
  16. TextHeight = 13
  17. object SceneViewer: TGLSceneViewer
  18. Left = 0
  19. Top = 0
  20. Width = 548
  21. Height = 408
  22. Camera = GLCamera
  23. Buffer.BackgroundColor = clBlack
  24. Buffer.FaceCulling = False
  25. Buffer.AntiAliasing = aa4xHQ
  26. FieldOfView = 147.220916748046900000
  27. PenAsTouch = False
  28. Align = alClient
  29. OnMouseDown = SceneViewerMouseDown
  30. OnMouseMove = SceneViewerMouseMove
  31. TabOrder = 0
  32. end
  33. object GLScene1: TGLScene
  34. ObjectsSorting = osNone
  35. Left = 24
  36. Top = 24
  37. object GLCamera: TGLCamera
  38. DepthOfView = 100.000000000000000000
  39. FocalLength = 60.000000000000000000
  40. TargetObject = GLDummyCube
  41. Position.Coordinates = {0000E0400000A040000040400000803F}
  42. end
  43. object GLDummyCube: TGLDummyCube
  44. CubeSize = 1.000000000000000000
  45. object GLArrowLine1: TGLArrowLine
  46. Direction.Coordinates = {000000000000803F0000000000000000}
  47. Up.Coordinates = {0000000000000000000080BF00000000}
  48. BottomRadius = 0.100000001490116100
  49. Height = 1.000000000000000000
  50. TopRadius = 0.100000001490116100
  51. TopArrowHeadHeight = 0.500000000000000000
  52. TopArrowHeadRadius = 0.200000002980232200
  53. BottomArrowHeadHeight = 0.500000000000000000
  54. BottomArrowHeadRadius = 0.200000002980232200
  55. end
  56. object GLLightSource1: TGLLightSource
  57. ConstAttenuation = 1.000000000000000000
  58. Position.Coordinates = {0000484200004842000000000000803F}
  59. SpotCutOff = 180.000000000000000000
  60. end
  61. end
  62. object DirectOpenGL: TGLDirectOpenGL
  63. UseBuildList = False
  64. OnRender = DirectOpenGLRender
  65. Blend = False
  66. end
  67. object GLPoints: TGLPoints
  68. NoZWrite = False
  69. Static = False
  70. Size = 5.000000000000000000
  71. Style = psSmooth
  72. end
  73. object GLPlane: TGLPlane
  74. Material.FrontProperties.Diffuse.Color = {0000003F0000003F0000803F9A99193F}
  75. Material.BlendingMode = bmTransparency
  76. Material.MaterialOptions = [moNoLighting]
  77. Direction.Coordinates = {000000000000803F0000000000000000}
  78. Up.Coordinates = {00000000000000000000803F00000000}
  79. Height = 6.000000000000000000
  80. Width = 6.000000000000000000
  81. object GLXYZGrid1: TGLXYZGrid
  82. LineColor.Color = {0000803F0000803F0000803F0000003F}
  83. XSamplingScale.Min = -3.000000000000000000
  84. XSamplingScale.Max = 3.000000000000000000
  85. XSamplingScale.Origin = 1.000000000000000000
  86. XSamplingScale.Step = 0.500000000000000000
  87. YSamplingScale.Min = -3.000000000000000000
  88. YSamplingScale.Max = 3.000000000000000000
  89. YSamplingScale.Step = 0.500000000000000000
  90. ZSamplingScale.Min = -3.000000000000000000
  91. ZSamplingScale.Max = 3.000000000000000000
  92. ZSamplingScale.Step = 0.100000001490116100
  93. end
  94. end
  95. end
  96. end