aMaterials.htm 9.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262
  1. <html>
  2. <head>
  3. <meta http-equiv=Content-Type content="text/html; charset=windows-1252">
  4. <meta name=Generator content="Microsoft Word 15 (filtered)">
  5. <title>Materials demos</title>
  6. <style>
  7. <!--
  8. /* Font Definitions */
  9. @font-face
  10. {font-family:"Cambria Math";
  11. panose-1:2 4 5 3 5 4 6 3 2 4;}
  12. @font-face
  13. {font-family:Consolas;
  14. panose-1:2 11 6 9 2 2 4 3 2 4;}
  15. /* Style Definitions */
  16. p.MsoNormal, li.MsoNormal, div.MsoNormal
  17. {margin:0cm;
  18. margin-bottom:.0001pt;
  19. font-size:12.0pt;
  20. font-family:"Times New Roman",serif;}
  21. a:link, span.MsoHyperlink
  22. {color:blue;
  23. text-decoration:underline;}
  24. a:visited, span.MsoHyperlinkFollowed
  25. {color:purple;
  26. text-decoration:underline;}
  27. p.MsoPlainText, li.MsoPlainText, div.MsoPlainText
  28. {mso-style-link:"\0422\0435\043A\0441\0442 \0417\043D\0430\043A";
  29. margin-right:0cm;
  30. margin-left:0cm;
  31. font-size:12.0pt;
  32. font-family:"Times New Roman",serif;}
  33. p.msonormal0, li.msonormal0, div.msonormal0
  34. {mso-style-name:msonormal;
  35. margin-right:0cm;
  36. margin-left:0cm;
  37. font-size:12.0pt;
  38. font-family:"Times New Roman",serif;}
  39. span.a
  40. {mso-style-name:"\0422\0435\043A\0441\0442 \0417\043D\0430\043A";
  41. mso-style-link:\0422\0435\043A\0441\0442;
  42. font-family:Consolas;}
  43. p.msochpdefault, li.msochpdefault, div.msochpdefault
  44. {mso-style-name:msochpdefault;
  45. margin-right:0cm;
  46. margin-left:0cm;
  47. font-size:10.0pt;
  48. font-family:"Times New Roman",serif;}
  49. .MsoChpDefault
  50. {font-size:10.0pt;}
  51. @page WordSection1
  52. {size:595.3pt 841.9pt;
  53. margin:2.0cm 42.5pt 2.0cm 3.0cm;}
  54. div.WordSection1
  55. {page:WordSection1;}
  56. /* List Definitions */
  57. ol
  58. {margin-bottom:0cm;}
  59. ul
  60. {margin-bottom:0cm;}
  61. -->
  62. </style>
  63. </head>
  64. <body bgcolor=white lang=RU link=blue vlink=purple>
  65. <div class=WordSection1>
  66. <p class=MsoPlainText><b><span lang=FR style='font-size:13.5pt;font-family:
  67. "Courier New"'>Materials&nbsp;:</span></b></p>
  68. <ul style='margin-top:0cm' type=disc>
  69. <li class=MsoNormal><span lang=FR><a href="cubemap/CubemapD.dpr"><b>CubeMap</b></a><b>&nbsp;:</b></span></li>
  70. <ul style='margin-top:0cm' type=circle>
  71. <li class=MsoNormal><span lang=FR>using cube environment mapping to simulate
  72. reflections/chrome</span></li>
  73. <li class=MsoNormal><span lang=FR>setting up a cube map</span></li>
  74. </ul>
  75. </ul>
  76. <p class=MsoNormal><img border=0 width=390 height=304 src=cubemap/Cubemap.jpg></p>
  77. <ul style='margin-top:0cm' type=disc>
  78. <li class=MsoNormal><span lang=FR><a href="customquad/CustomQuadD.dpr"><b>Custom
  79. Quad</b></a><b>&nbsp;:</b></span></li>
  80. <ul style='margin-top:0cm' type=circle>
  81. <li class=MsoNormal><span lang=FR>adding materials to a material library at
  82. run-time</span></li>
  83. <li class=MsoNormal><span lang=FR>rendering your custom OpenGL code with
  84. TGLDirectOpenGL</span></li>
  85. <li class=MsoNormal><span lang=FR>using standard materials in custom OpenGL
  86. code</span></li>
  87. </ul>
  88. </ul>
  89. <p class=MsoNormal><img border=0 width=394 height=315 src=customquad/CustomQuad.jpg></p>
  90. <ul style='margin-top:0cm' type=disc>
  91. <li class=MsoNormal><span lang=FR><a href="dyncubemap/DynCubemapD.dpr"><b>Dynamic
  92. Cubemap</b></a><b>&nbsp;:</b></span></li>
  93. <ul style='margin-top:0cm' type=circle>
  94. <li class=MsoNormal><span lang=FR>generating cube maps dynamically, at
  95. runtime</span></li>
  96. <li class=MsoNormal><span lang=FR>using cube environment mapping to simulate
  97. reflections/chrome</span></li>
  98. </ul>
  99. </ul>
  100. <p class=MsoNormal><span lang=FR>&nbsp;</span></p>
  101. <ul style='margin-top:0cm' type=disc>
  102. <li class=MsoNormal><span lang=FR><a href="dynamictexture/DynTextureD.dpr"><b>Dynamic
  103. Texture</b></a><b>&nbsp;:</b></span></li>
  104. <ul style='margin-top:0cm' type=circle>
  105. <li class=MsoNormal><span lang=FR>generating textured cube maps dynamically</span></li>
  106. </ul>
  107. </ul>
  108. <p class=MsoNormal><img border=0 width=402 height=358 src=dynamictexture/DynamicTexture.jpg></p>
  109. <ul style='margin-top:0cm' type=disc>
  110. <li class=MsoNormal><span lang=FR><a href="fire2D_gr32/Fire_GR32D.dpr"><b>Fire_GR32</b></a><b>&nbsp;:</b></span></li>
  111. <ul style='margin-top:0cm' type=circle>
  112. <li class=MsoNormal><span lang=FR>a dynamic (animated) texture evolving in
  113. real-time</span></li>
  114. <li class=MsoNormal><span lang=FR>using Graphics32 (www.g32.org) to generate 2D
  115. texture maps at run-time</span></li>
  116. </ul>
  117. </ul>
  118. <p class=MsoNormal><img border=0 width=275 height=242 src=fire2D_gr32/Fire_GR32.jpg></p>
  119. <ul style='margin-top:0cm' type=disc>
  120. <li class=MsoNormal><span lang=FR><a href="MaterialScript/MatScriptD.dpr"><b>Material
  121. Script</b></a><b>&nbsp;:</b></span></li>
  122. <ul style='margin-top:0cm' type=circle>
  123. <li class=MsoNormal><span lang=FR>Scripting capabilities for automatic
  124. material loading</span></li>
  125. </ul>
  126. </ul>
  127. <p class=MsoNormal><img border=0 width=409 height=265 src=MaterialScript/MatScript.jpg></p>
  128. <ul style='margin-top:0cm' type=disc>
  129. <li class=MsoNormal><span lang=FR><a href="mirror/MirrorD.dpr"><b>Mirror</b></a><b>&nbsp;:</b></span></li>
  130. <ul style='margin-top:0cm' type=circle>
  131. <li class=MsoNormal><span lang=FR>using the mirror object</span></li>
  132. </ul>
  133. </ul>
  134. <p class=MsoNormal><img border=0 width=417 height=259 src=mirror/Mirror.jpg></p>
  135. <ul style='margin-top:0cm' type=disc>
  136. <li class=MsoNormal><span lang=FR><a href="multimaterial/MultiMaterialD.dpr"><b>Multi
  137. Material</b></a><b>&nbsp;:</b></span></li>
  138. <ul style='margin-top:0cm' type=circle>
  139. <li class=MsoNormal><span lang=FR>applying multiple materials/textures to an
  140. object </span></li>
  141. <li class=MsoNormal><span lang=FR>through using the GLMultiMaterialShader
  142. component</span></li>
  143. </ul>
  144. </ul>
  145. <p class=MsoNormal><img border=0 width=418 height=304 src=multimaterial/MultiMaterial.jpg></p>
  146. <ul style='margin-top:0cm' type=disc>
  147. <li class=MsoNormal><span lang=FR><a href="multipass/MultipassD.dpr"><b>Multi
  148. Pass</b></a><b>&nbsp;:</b></span></li>
  149. <ul style='margin-top:0cm' type=circle>
  150. <li class=MsoNormal><span lang=FR>multipass rendering with a custom TGLShader</span></li>
  151. <li class=MsoNormal><span lang=FR>fast wireframe hidden lines rendering</span></li>
  152. </ul>
  153. </ul>
  154. <p class=MsoNormal><img border=0 width=419 height=346 src=multipass/MultiPass.jpg></p>
  155. <ul style='margin-top:0cm' type=disc>
  156. <li class=MsoNormal><span lang=FR><a href="multitexture/MultiTextureD.dpr"><strong>Multi
  157. Texture</strong></a> :</span></li>
  158. <ul style='margin-top:0cm' type=circle>
  159. <li class=MsoNormal><span lang=FR>multitexturing in GLScene via a
  160. MaterialLibrary</span></li>
  161. <li class=MsoNormal><span lang=FR>using multitexturing for basic lightmapping</span></li>
  162. </ul>
  163. </ul>
  164. <p class=MsoNormal><img border=0 width=422 height=329 src=multitexture/MultiTexture.jpg></p>
  165. <ul style='margin-top:0cm' type=disc>
  166. <li class=MsoNormal><span lang=FR><a href="proceduralclouds/ProcCloudsD.dpr"><b>Procedural
  167. Clouds</b></a><b>&nbsp;:</b></span></li>
  168. <ul style='margin-top:0cm' type=circle>
  169. <li class=MsoNormal><span lang=FR>procedural (animated) textures demos</span></li>
  170. <li class=MsoNormal><span lang=FR>view and adjust interactively parameters
  171. for a Perlin noise procedural texture</span></li>
  172. <li class=MsoNormal><span lang=FR>a transparent extension (Note requires RGBA
  173. textures)</span></li>
  174. <li class=MsoNormal><span lang=FR>Seed and Random number file computation
  175. were added</span></li>
  176. </ul>
  177. </ul>
  178. <p class=MsoNormal><img border=0 width=431 height=350 src=proceduralclouds/ProceduralClouds.jpg></p>
  179. <ul style='margin-top:0cm' type=disc>
  180. <li class=MsoNormal><span lang=FR><a href="texanim/TexAnimD.dpr"><b>Texture
  181. Animation</b></a><b>&nbsp;:</b></span></li>
  182. <ul style='margin-top:0cm' type=circle>
  183. <li class=MsoNormal><span lang=FR>&quot;animating&quot; a texture via
  184. material switches</span></li>
  185. <li class=MsoNormal><span lang=FR>using the material library for a texture
  186. animation effect</span></li>
  187. </ul>
  188. </ul>
  189. <p class=MsoNormal><img border=0 width=429 height=408 src=texanim/TexAnim.jpg></p>
  190. <ul style='margin-top:0cm' type=disc>
  191. <li class=MsoNormal><span lang=FR><a href="texcombine/TexCombineD.dpr"><b>Texture
  192. Combine</b></a><b>&nbsp;:</b></span></li>
  193. <ul style='margin-top:0cm' type=circle>
  194. <li class=MsoNormal><span lang=FR>TexCombineShader demo / mini-lab</span></li>
  195. </ul>
  196. </ul>
  197. <p class=MsoNormal><img border=0 width=470 height=362 src=texcombine/TexCombine.jpg></p>
  198. <ul style='margin-top:0cm' type=disc>
  199. <li class=MsoNormal><span lang=FR><a href="texformat/TexFormatD.dpr"><b>Texture
  200. Format</b></a><b>&nbsp;:</b></span></li>
  201. <ul style='margin-top:0cm' type=circle>
  202. <li class=MsoNormal><span lang=FR>using alternative texture formats and
  203. texture compression</span></li>
  204. <li class=MsoNormal><span lang=FR>viewing the (visual) effects of texture
  205. formats and texture compression on sample textures</span></li>
  206. </ul>
  207. </ul>
  208. <p class=MsoNormal><img border=0 width=475 height=332 src=texformat/TexFormat.jpg></p>
  209. <ul style='margin-top:0cm' type=disc>
  210. <li class=MsoNormal><span lang=FR><a href="transparency/TransparencyD.dpr"><b>Transparency</b></a><b>&nbsp;:</b></span></li>
  211. <ul style='margin-top:0cm' type=circle>
  212. <li class=MsoNormal><span lang=FR>how to enable/use transparency</span></li>
  213. <li class=MsoNormal><span lang=FR>understanding/testing the effects of
  214. ordering</span></li>
  215. <li class=MsoNormal><span lang=FR>to get the right effect with transparency +
  216. Z-Buffer</span></li>
  217. </ul>
  218. </ul>
  219. <p class=MsoNormal><img border=0 width=470 height=330 src=transparency/Transparency.jpg></p>
  220. <p class=MsoNormal><span lang=FR><a href="../demos.htm">Back</a></span></p>
  221. </div>
  222. </body>
  223. </html>