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- (* Newton Game Dynamics Physics Engine demo.
- This example show how to move a body by calling the pick function of joint.
- Change kinematicControllerOptions.PickModeLinear to feel the difference.
- Most of the code must be written by developer in mouse events.
- Created by Franck Papouin 17/09/10
- *)
- program NewtonPickD;
- uses
- Forms,
- fdMousePick in 'fdMousePick.pas' {FormNewtonMousePick};
- {$R *.res}
- begin
- Application.Initialize;
- Application.MainFormOnTaskbar := True;
- Application.CreateForm(TFormNewtonMousePick, FormNewtonMousePick);
- Application.Run;
- end.
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