fNewtonSimpleD.dfm 4.4 KB

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  1. object FormNewtonSimple: TFormNewtonSimple
  2. Left = 0
  3. Top = 0
  4. Margins.Left = 5
  5. Margins.Top = 5
  6. Margins.Right = 5
  7. Margins.Bottom = 5
  8. Caption = 'Newton Simple Spawn'
  9. ClientHeight = 858
  10. ClientWidth = 1299
  11. Color = clBtnFace
  12. Font.Charset = DEFAULT_CHARSET
  13. Font.Color = clWindowText
  14. Font.Height = -19
  15. Font.Name = 'Tahoma'
  16. Font.Style = []
  17. Position = poScreenCenter
  18. PixelsPerInch = 168
  19. TextHeight = 23
  20. object GLSceneViewer1: TGLSceneViewer
  21. Left = 184
  22. Top = 0
  23. Width = 1115
  24. Height = 858
  25. Margins.Left = 5
  26. Margins.Top = 5
  27. Margins.Right = 5
  28. Margins.Bottom = 5
  29. Camera = GLCamera1
  30. Buffer.BackgroundColor = clBackground
  31. FieldOfView = 166.704330444335900000
  32. PenAsTouch = False
  33. Align = alClient
  34. TabOrder = 0
  35. end
  36. object Panel1: TPanel
  37. Left = 0
  38. Top = 0
  39. Width = 184
  40. Height = 858
  41. Margins.Left = 5
  42. Margins.Top = 5
  43. Margins.Right = 5
  44. Margins.Bottom = 5
  45. Align = alLeft
  46. Caption = ' '
  47. TabOrder = 1
  48. object btnAddCube: TButton
  49. Left = 25
  50. Top = 14
  51. Width = 131
  52. Height = 44
  53. Margins.Left = 5
  54. Margins.Top = 5
  55. Margins.Right = 5
  56. Margins.Bottom = 5
  57. Caption = 'AddCube'
  58. TabOrder = 0
  59. OnClick = btnAddCubeClick
  60. end
  61. object btnAddSphere: TButton
  62. Left = 25
  63. Top = 68
  64. Width = 131
  65. Height = 44
  66. Margins.Left = 5
  67. Margins.Top = 5
  68. Margins.Right = 5
  69. Margins.Bottom = 5
  70. Caption = 'AddSphere'
  71. TabOrder = 1
  72. OnClick = btnAddSphereClick
  73. end
  74. object btnAddCone: TButton
  75. Left = 25
  76. Top = 123
  77. Width = 131
  78. Height = 43
  79. Margins.Left = 5
  80. Margins.Top = 5
  81. Margins.Right = 5
  82. Margins.Bottom = 5
  83. Caption = 'AddCone'
  84. TabOrder = 2
  85. OnClick = btnAddConeClick
  86. end
  87. object btnAddCylinder: TButton
  88. Left = 25
  89. Top = 177
  90. Width = 131
  91. Height = 44
  92. Margins.Left = 5
  93. Margins.Top = 5
  94. Margins.Right = 5
  95. Margins.Bottom = 5
  96. Caption = 'AddCylinder'
  97. TabOrder = 3
  98. OnClick = btnAddCylinderClick
  99. end
  100. object btnAddCapsule: TButton
  101. Left = 25
  102. Top = 231
  103. Width = 131
  104. Height = 44
  105. Margins.Left = 5
  106. Margins.Top = 5
  107. Margins.Right = 5
  108. Margins.Bottom = 5
  109. Caption = 'AddCapsule'
  110. TabOrder = 4
  111. OnClick = btnAddCapsuleClick
  112. end
  113. object btnRemoveAll: TButton
  114. Left = 25
  115. Top = 285
  116. Width = 131
  117. Height = 44
  118. Margins.Left = 5
  119. Margins.Top = 5
  120. Margins.Right = 5
  121. Margins.Bottom = 5
  122. Caption = 'Remove All'
  123. TabOrder = 5
  124. OnClick = btnRemoveAllClick
  125. end
  126. end
  127. object GLScene1: TGLScene
  128. Left = 128
  129. Top = 8
  130. object GLCamera1: TGLCamera
  131. DepthOfView = 100.000000000000000000
  132. FocalLength = 50.000000000000000000
  133. TargetObject = Floor
  134. Position.Coordinates = {0000000000004040000020C10000803F}
  135. object GLLightSource1: TGLLightSource
  136. ConstAttenuation = 1.000000000000000000
  137. SpotCutOff = 180.000000000000000000
  138. end
  139. end
  140. object Floor: TGLCube
  141. BehavioursData = {
  142. 0458434F4C02010201060C54474C4E47445374617469630200060A4E47442053
  143. 746174696302000201060D474C4E47444D616E61676572310800090500000000
  144. 000AD7A3F83F1200000000}
  145. CubeSize = {000020410000003F00002041}
  146. end
  147. object GLDummyCube1: TGLDummyCube
  148. Position.Coordinates = {0000000000004040000000000000803F}
  149. CubeSize = 1.000000000000000000
  150. end
  151. object GLResolutionIndependantHUDText1: TGLResolutionIndependantHUDText
  152. Position.Coordinates = {0000003F6666663F000000000000803F}
  153. Text = 'Bodycount:=1'
  154. Rotation = 0.000000000000000000
  155. end
  156. end
  157. object GLCadencer1: TGLCadencer
  158. Scene = GLScene1
  159. OnProgress = GLCadencer1Progress
  160. Left = 216
  161. Top = 8
  162. end
  163. object GLSimpleNavigation1: TGLSimpleNavigation
  164. Form = Owner
  165. GLSceneViewer = GLSceneViewer1
  166. FormCaption = 'Newton Simple Spawn - %FPS'
  167. KeyCombinations = <
  168. item
  169. ShiftState = [ssLeft, ssRight]
  170. Action = snaZoom
  171. end
  172. item
  173. ShiftState = [ssLeft]
  174. Action = snaMoveAroundTarget
  175. end
  176. item
  177. ShiftState = [ssRight]
  178. Action = snaMoveAroundTarget
  179. end>
  180. Left = 216
  181. Top = 72
  182. end
  183. object GLNGDManager1: TGLNGDManager
  184. NewtonSurfaceItem = <>
  185. NewtonSurfacePair = <>
  186. NewtonJoint = <>
  187. Left = 472
  188. Top = 16
  189. end
  190. end