fSkyBoxD.dfm 5.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169
  1. object FormSkybox: TFormSkybox
  2. Left = 176
  3. Top = 73
  4. Caption = 'Sky Box'
  5. ClientHeight = 577
  6. ClientWidth = 890
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'MS Sans Serif'
  12. Font.Style = []
  13. Position = poScreenCenter
  14. Visible = True
  15. OnCreate = FormCreate
  16. TextHeight = 13
  17. object GLSceneViewer1: TGLSceneViewer
  18. Left = 0
  19. Top = 0
  20. Width = 890
  21. Height = 577
  22. Camera = GLCamera1
  23. Buffer.BackgroundColor = 7168
  24. Buffer.AmbientColor.Color = {0000803F0000803F0000803F0000803F}
  25. FieldOfView = 164.212738037109400000
  26. PenAsTouch = False
  27. Align = alClient
  28. TabOrder = 0
  29. end
  30. object GLScene1: TGLScene
  31. Left = 32
  32. Top = 24
  33. object GLSkyBox1: TGLSkyBox
  34. MaterialLibrary = GLMatLibCubeMap
  35. MatNameTop = 'Top'
  36. MatNameBottom = 'Bottom'
  37. MatNameLeft = 'Left'
  38. MatNameRight = 'Right'
  39. MatNameFront = 'Front'
  40. MatNameBack = 'Back'
  41. MatNameClouds = 'Clouds'
  42. CloudsPlaneOffset = 0.119999997317791000
  43. CloudsPlaneSize = 2.000000000000000000
  44. object GLSphere1: TGLSphere
  45. Material.MaterialLibrary = GLMatLibCubeMap
  46. Direction.Coordinates = {18EBC2BE6823FE3E49BA47BF00000000}
  47. PitchAngle = 86.500000000000000000
  48. Position.Coordinates = {000000C000008040000080BF0000803F}
  49. TurnAngle = 10.500000000000000000
  50. Up.Coordinates = {CE00D4BE9A8D58BF0519ACBE00000000}
  51. Radius = 1.000000000000000000
  52. Slices = 32
  53. Stacks = 32
  54. object GLSphere2: TGLSphere
  55. Material.MaterialLibrary = GLMatLibCubeMap
  56. Direction.Coordinates = {000000000000803F0000000000000000}
  57. PitchAngle = -8.000000000000000000
  58. Position.Coordinates = {0000000000000000000000400000803F}
  59. TurnAngle = 91.500000000000000000
  60. Up.Coordinates = {0000000000000000000080BF00000000}
  61. Radius = 0.300000011920929000
  62. Slices = 32
  63. Stacks = 32
  64. end
  65. end
  66. end
  67. object GLSkyBox2: TGLSkyBox
  68. MaterialLibrary = GLMatLibCubeMap
  69. MatNameClouds = 'Clouds'
  70. CloudsPlaneOffset = 0.100000001490116100
  71. CloudsPlaneSize = 4.000000000000000000
  72. end
  73. object Castle: TGLDummyCube
  74. CubeSize = 1.000000000000000000
  75. object GLCube1: TGLCube
  76. Material.MaterialLibrary = GLMatLibCubeMap
  77. Position.Coordinates = {0BD43940FFFF7FC018230B400000803F}
  78. CubeSize = {0000803F000000420000803F}
  79. object GLCube2: TGLCube
  80. Material.MaterialLibrary = GLMatLibCubeMap
  81. Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
  82. CubeSize = {0000C0400000803F0000803F}
  83. end
  84. end
  85. object GLCube11: TGLCube
  86. Material.MaterialLibrary = GLMatLibCubeMap
  87. Direction.Coordinates = {000080BF000000001AE1F7B300000000}
  88. Position.Coordinates = {F42B46C0FFFF7FC018230B400000803F}
  89. TurnAngle = -90.000000000000000000
  90. CubeSize = {0000803F000000420000803F}
  91. object GLCube21: TGLCube
  92. Material.MaterialLibrary = GLMatLibCubeMap
  93. Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
  94. CubeSize = {0000C0400000803F0000803F}
  95. end
  96. end
  97. object GLCube111: TGLCube
  98. Material.MaterialLibrary = GLMatLibCubeMap
  99. Direction.Coordinates = {0000803F00000000B28FF03200000000}
  100. Position.Coordinates = {0CD43940FFFF7FC0E8DC74C00000803F}
  101. TurnAngle = 90.000000000000000000
  102. CubeSize = {0000803F000000420000803F}
  103. object GLCube211: TGLCube
  104. Material.MaterialLibrary = GLMatLibCubeMap
  105. Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
  106. CubeSize = {0000C0400000803F0000803F}
  107. end
  108. end
  109. object GLCube112: TGLCube
  110. Material.MaterialLibrary = GLMatLibCubeMap
  111. Direction.Coordinates = {647F2B3300000000000080BF00000000}
  112. Position.Coordinates = {F42B46C0FFFF7FC0E8DC74C00000803F}
  113. TurnAngle = -180.000000000000000000
  114. CubeSize = {0000803F000000420000803F}
  115. object GLCube212: TGLCube
  116. Material.MaterialLibrary = GLMatLibCubeMap
  117. Position.Coordinates = {000040C0000000BFCDCCCC3D0000803F}
  118. CubeSize = {0000C0400000803F0000803F}
  119. end
  120. end
  121. end
  122. object GLLightSource1: TGLLightSource
  123. Ambient.Color = {BEC0403FBEC0403FBEC0403F0000803F}
  124. ConstAttenuation = 1.000000000000000000
  125. QuadraticAttenuation = 0.000099999997473788
  126. Position.Coordinates = {000088C100003042C0C6B5420000803F}
  127. LightStyle = lsOmni
  128. SpotCutOff = 180.000000000000000000
  129. object GLLensFlare1: TGLLensFlare
  130. Seed = 1465
  131. FlareIsNotOccluded = True
  132. end
  133. end
  134. object GLCamera1: TGLCamera
  135. DepthOfView = 300.000000000000000000
  136. FocalLength = 40.000000000000000000
  137. NearPlaneBias = 0.200000002980232200
  138. Position.Coordinates = {61EB8D3FD98541C02CCF94C00000803F}
  139. Direction.Coordinates = {E2CB26BF5D9A063F40FD0B3F00000000}
  140. Up.Coordinates = {A633CE3EC0C1593F8711ADBE00000000}
  141. end
  142. end
  143. object GLMatLibCubeMap: TGLMaterialLibrary
  144. Left = 112
  145. Top = 24
  146. end
  147. object GLNavigator1: TGLNavigator
  148. VirtualUp.Coordinates = {000000000000803F000000000000803F}
  149. MovingObject = GLCamera1
  150. UseVirtualUp = True
  151. AutoUpdateObject = True
  152. MaxAngle = 90.000000000000000000
  153. MinAngle = -90.000000000000000000
  154. Left = 208
  155. Top = 24
  156. end
  157. object GLCadencer1: TGLCadencer
  158. Scene = GLScene1
  159. OnProgress = GLCadencer1Progress
  160. Left = 32
  161. Top = 80
  162. end
  163. object GLUserInterface1: TGLUserInterface
  164. MouseSpeed = 16.000000000000000000
  165. GLNavigator = GLNavigator1
  166. Left = 296
  167. Top = 24
  168. end
  169. end