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- (*
- Basic demo for using the FullScreen Viewer and GLCanvas.
- This demo uses no forms, but switches directly to 800x600x32bpp fullscreen
- mode and renders a teapot with a colored light, hitting 'ESC' will leave
- full screen mode.
- The demo also makes use of GLCanvas to render a custom 2D overlay with
- TGLCanvas, here a yellow reticle at mouse position.
- *)
- program FullscreenD;
- uses
- Forms,
- fFullscreenD in 'fFullscreenD.pas' {DataModuleFS: TDataModule};
- {$R *.res}
- begin
- Application.Initialize;
- Application.CreateForm(TDataModuleFS, DataModuleFS);
- Application.Run;
- end.
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