fMemviewerC.dfm 3.4 KB

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  1. object Form1: TForm1
  2. Left = 0
  3. Top = 0
  4. Caption = 'Memory Viewer'
  5. ClientHeight = 383
  6. ClientWidth = 575
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. OldCreateOrder = False
  14. OnCreate = FormCreate
  15. PixelsPerInch = 96
  16. TextHeight = 13
  17. object GLSceneViewer1: TGLSceneViewer
  18. Left = 0
  19. Top = 0
  20. Width = 440
  21. Height = 383
  22. Camera = GLCamera1
  23. AfterRender = GLSceneViewer1AfterRender
  24. Buffer.BackgroundColor = clGray
  25. FieldOfView = 103.857528686523400000
  26. PenAsTouch = False
  27. Align = alClient
  28. TabOrder = 0
  29. end
  30. object Panel1: TPanel
  31. Left = 440
  32. Top = 0
  33. Width = 135
  34. Height = 383
  35. Align = alRight
  36. TabOrder = 1
  37. object Label1: TLabel
  38. Left = 44
  39. Top = 8
  40. Width = 60
  41. Height = 19
  42. Caption = 'Options'
  43. Font.Charset = DEFAULT_CHARSET
  44. Font.Color = clWindowText
  45. Font.Height = -16
  46. Font.Name = 'Arial'
  47. Font.Style = [fsBold]
  48. ParentFont = False
  49. end
  50. object Label2: TLabel
  51. Left = 33
  52. Top = 48
  53. Width = 89
  54. Height = 13
  55. Caption = 'Texture framerate'
  56. end
  57. object LabelFPS: TLabel
  58. Left = 48
  59. Top = 264
  60. Width = 20
  61. Height = 14
  62. Caption = 'FPS'
  63. Font.Charset = DEFAULT_CHARSET
  64. Font.Color = clWindowText
  65. Font.Height = -11
  66. Font.Name = 'Arial'
  67. Font.Style = [fsBold]
  68. ParentFont = False
  69. end
  70. object RB1to1: TRadioButton
  71. Tag = 1
  72. Left = 55
  73. Top = 80
  74. Width = 41
  75. Height = 17
  76. Caption = '1:1'
  77. Checked = True
  78. TabOrder = 0
  79. TabStop = True
  80. OnClick = RB1to1Click
  81. end
  82. object RB1to2: TRadioButton
  83. Tag = 2
  84. Left = 55
  85. Top = 112
  86. Width = 41
  87. Height = 17
  88. Caption = '1:2'
  89. TabOrder = 1
  90. end
  91. object RB1to10: TRadioButton
  92. Tag = 10
  93. Left = 55
  94. Top = 144
  95. Width = 41
  96. Height = 17
  97. Caption = '1:10'
  98. TabOrder = 2
  99. end
  100. object CheckBox1: TCheckBox
  101. Left = 55
  102. Top = 200
  103. Width = 57
  104. Height = 17
  105. Caption = 'VSync'
  106. TabOrder = 3
  107. OnClick = CheckBox1Click
  108. end
  109. end
  110. object Timer1: TTimer
  111. OnTimer = Timer1Timer
  112. Left = 232
  113. Top = 16
  114. end
  115. object GLScene1: TGLScene
  116. Left = 24
  117. Top = 16
  118. object DummyCube1: TGLDummyCube
  119. CubeSize = 1.000000000000000000
  120. object Cube1: TGLCube
  121. Material.Texture.ImageClassName = 'TGLBlankImage'
  122. Material.Texture.Image.ColorFormat = 6408
  123. Material.Texture.MinFilter = miLinear
  124. Material.Texture.TextureMode = tmModulate
  125. Material.Texture.Disabled = False
  126. end
  127. end
  128. object GLLightSource1: TGLLightSource
  129. ConstAttenuation = 1.000000000000000000
  130. Position.Coordinates = {0000204100002041000020410000803F}
  131. SpotCutOff = 180.000000000000000000
  132. end
  133. object GLCamera1: TGLCamera
  134. DepthOfView = 100.000000000000000000
  135. FocalLength = 150.000000000000000000
  136. TargetObject = DummyCube1
  137. Position.Coordinates = {0000A040000080400000A0400000803F}
  138. end
  139. end
  140. object GLMemoryViewer1: TGLMemoryViewer
  141. Camera = GLCamera1
  142. Buffer.BackgroundColor = clRed
  143. Left = 120
  144. Top = 16
  145. end
  146. object GLCadencer1: TGLCadencer
  147. Scene = GLScene1
  148. OnProgress = GLCadencer1Progress
  149. Left = 24
  150. Top = 80
  151. end
  152. end