fTrailsD.dfm 2.6 KB

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  1. object FormTrails: TFormTrails
  2. Left = 222
  3. Top = 103
  4. Margins.Left = 4
  5. Margins.Top = 4
  6. Margins.Right = 4
  7. Margins.Bottom = 4
  8. Caption = 'Trails'
  9. ClientHeight = 771
  10. ClientWidth = 874
  11. Color = clBtnFace
  12. Font.Charset = DEFAULT_CHARSET
  13. Font.Color = clWindowText
  14. Font.Height = -19
  15. Font.Name = 'MS Sans Serif'
  16. Font.Style = []
  17. Position = poScreenCenter
  18. OnCreate = FormCreate
  19. PixelsPerInch = 168
  20. TextHeight = 24
  21. object GLSceneViewer1: TGLSceneViewer
  22. Left = 0
  23. Top = 57
  24. Width = 874
  25. Height = 714
  26. Margins.Left = 6
  27. Margins.Top = 6
  28. Margins.Right = 6
  29. Margins.Bottom = 6
  30. Camera = GLCamera1
  31. Buffer.BackgroundColor = 4194304
  32. FieldOfView = 164.054489135742200000
  33. PenAsTouch = False
  34. Align = alClient
  35. OnMouseDown = GLSceneViewer1MouseDown
  36. OnMouseMove = GLSceneViewer1MouseMove
  37. TabOrder = 0
  38. end
  39. object Panel1: TPanel
  40. Left = 0
  41. Top = 0
  42. Width = 874
  43. Height = 57
  44. Margins.Left = 6
  45. Margins.Top = 6
  46. Margins.Right = 6
  47. Margins.Bottom = 6
  48. Align = alTop
  49. Caption = ' '
  50. TabOrder = 1
  51. object Label1: TLabel
  52. Left = 14
  53. Top = 21
  54. Width = 61
  55. Height = 24
  56. Margins.Left = 6
  57. Margins.Top = 6
  58. Margins.Right = 6
  59. Margins.Bottom = 6
  60. Caption = 'Speed:'
  61. end
  62. object TrackBarSpeed: TTrackBar
  63. Left = 84
  64. Top = 7
  65. Width = 232
  66. Height = 43
  67. Margins.Left = 6
  68. Margins.Top = 6
  69. Margins.Right = 6
  70. Margins.Bottom = 6
  71. Position = 1
  72. TabOrder = 0
  73. ThumbLength = 35
  74. end
  75. end
  76. object GLScene1: TGLScene
  77. Left = 60
  78. Top = 36
  79. object GLLightSource1: TGLLightSource
  80. ConstAttenuation = 1.000000000000000000
  81. Position.Coordinates = {00000000E1A22B41000000000000803F}
  82. SpotCutOff = 180.000000000000000000
  83. end
  84. object GLSphere1: TGLSphere
  85. Position.Coordinates = {000000008E2EBA3F8C2EBA3E0000803F}
  86. Radius = 0.500000000000000000
  87. end
  88. object Room: TGLSphere
  89. Material.PolygonMode = pmLines
  90. NormalDirection = ndInside
  91. Radius = 8.000000000000000000
  92. end
  93. object GLCamera1: TGLCamera
  94. DepthOfView = 100.000000000000000000
  95. FocalLength = 50.000000000000000000
  96. TargetObject = Room
  97. Position.Coordinates = {CFBD804073312F409AF80A410000803F}
  98. Direction.Coordinates = {82FABBBE331FC9BE96D857BF00000000}
  99. Up.Coordinates = {3F9720BE056C6B3FE965B8BE00000000}
  100. end
  101. end
  102. object GLCadencer1: TGLCadencer
  103. Scene = GLScene1
  104. OnProgress = GLCadencer1Progress
  105. Left = 100
  106. Top = 36
  107. end
  108. object Timer1: TTimer
  109. OnTimer = Timer1Timer
  110. Left = 140
  111. Top = 36
  112. end
  113. end