fdJoystick.dfm 3.2 KB

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  1. object Form1: TForm1
  2. Left = 221
  3. Top = 107
  4. Margins.Left = 2
  5. Margins.Top = 2
  6. Margins.Right = 2
  7. Margins.Bottom = 2
  8. BorderWidth = 3
  9. Caption = 'Joystick'
  10. ClientHeight = 189
  11. ClientWidth = 267
  12. Color = clBtnFace
  13. Font.Charset = DEFAULT_CHARSET
  14. Font.Color = clWindowText
  15. Font.Height = -11
  16. Font.Name = 'MS Sans Serif'
  17. Font.Style = []
  18. OnCreate = FormCreate
  19. TextHeight = 13
  20. object GLSceneViewer1: TGLSceneViewer
  21. Left = 0
  22. Top = 0
  23. Width = 267
  24. Height = 189
  25. Camera = GLCamera1
  26. Buffer.BackgroundColor = clBtnShadow
  27. FieldOfView = 124.233322143554700000
  28. PenAsTouch = False
  29. Align = alClient
  30. TabOrder = 0
  31. end
  32. object GLScene1: TGLScene
  33. Left = 24
  34. Top = 8
  35. object GLLightSource1: TGLLightSource
  36. ConstAttenuation = 1.000000000000000000
  37. Position.Coordinates = {0000A0C000002041000070410000803F}
  38. SpotCutOff = 180.000000000000000000
  39. end
  40. object Cube1: TGLCube
  41. Material.FrontProperties.Diffuse.Color = {A9A5253FB1A8283EB1A8283E0000803F}
  42. Direction.Coordinates = {D9B35D3FEE83043EE646F7BE00000000}
  43. Position.Coordinates = {000080BF000000C0000000000000803F}
  44. Scale.Coordinates = {00000040000000400000004000000000}
  45. ShowAxes = True
  46. Up.Coordinates = {B85863B2EA46773FEF83843E00000000}
  47. CubeSize = {000000400000003F00000040}
  48. object DummyCube1: TGLDummyCube
  49. Position.Coordinates = {000000000000803E000000000000803F}
  50. CubeSize = 1.000000000000000000
  51. object Cylinder1: TGLCylinder
  52. Material.FrontProperties.Ambient.Color = {8D8C0C3F8A89093FD1D0D03D0000803F}
  53. Material.FrontProperties.Diffuse.Color = {F9F8783FE1E0E03DC1C0403C0000803F}
  54. Position.Coordinates = {000000000000803F000000000000803F}
  55. BottomRadius = 0.200000002980232200
  56. Height = 2.000000000000000000
  57. Stacks = 1
  58. TopRadius = 0.200000002980232200
  59. end
  60. end
  61. end
  62. object DummyCube2: TGLDummyCube
  63. Position.Coordinates = {0000904000000000000000000000803F}
  64. CubeSize = 1.000000000000000000
  65. object Sphere1: TGLSphere
  66. Position.Coordinates = {0000000000004040000000000000803F}
  67. Radius = 0.500000000000000000
  68. end
  69. object Sphere2: TGLSphere
  70. Position.Coordinates = {000000000000803F000000000000803F}
  71. Radius = 0.500000000000000000
  72. end
  73. object Sphere3: TGLSphere
  74. Position.Coordinates = {00000000000080BF000000000000803F}
  75. Radius = 0.500000000000000000
  76. end
  77. object Sphere4: TGLSphere
  78. Position.Coordinates = {00000000000040C0000000000000803F}
  79. Radius = 0.500000000000000000
  80. end
  81. end
  82. object DummyCube3: TGLDummyCube
  83. CubeSize = 1.000000000000000000
  84. end
  85. object GLCamera1: TGLCamera
  86. DepthOfView = 100.000000000000000000
  87. FocalLength = 50.000000000000000000
  88. TargetObject = DummyCube3
  89. Position.Coordinates = {00000000000000000000A0410000803F}
  90. end
  91. end
  92. object Joystick1: TGLJoystick
  93. Capture = True
  94. JoystickID = jidJoystick1
  95. Threshold = 500
  96. OnJoystickButtonChange = Joystick1JoystickButtonChange
  97. Left = 144
  98. Top = 8
  99. end
  100. object GLCadencer1: TGLCadencer
  101. Scene = GLScene1
  102. OnProgress = GLCadencer1Progress
  103. Left = 24
  104. Top = 64
  105. end
  106. end