fcCubemap.h 1.2 KB

12345678910111213141516171819202122232425262728293031323334
  1. //---------------------------------------------------------------------------
  2. #ifndef fcCubemapH
  3. #define fcCubemapH
  4. //---------------------------------------------------------------------------
  5. #include <System.Classes.hpp>
  6. #include <FMX.Controls.hpp>
  7. #include <FMX.Forms.hpp>
  8. #include <FMX.Ani.hpp>
  9. #include <FMX.Controls3D.hpp>
  10. #include <FMX.MaterialSources.hpp>
  11. #include <FMX.Objects3D.hpp>
  12. #include <FMX.Types.hpp>
  13. #include <FMX.Viewport3D.hpp>
  14. #include <System.Math.Vectors.hpp>
  15. #include "GBE.Cubemap.hpp"
  16. //---------------------------------------------------------------------------
  17. class TFormCubemap : public TForm
  18. {
  19. __published: // IDE-managed Components
  20. TViewport3D *Viewport3D1;
  21. TGBECubemap *GBECubemap1;
  22. TCamera *Camera1;
  23. TFloatAnimation *FloatAnimation1;
  24. TTextureMaterialSource *TextureMaterialSource1;
  25. void __fastcall FloatAnimation1Process(TObject *Sender);
  26. private: // User declarations
  27. public: // User declarations
  28. __fastcall TFormCubemap(TComponent* Owner);
  29. };
  30. //---------------------------------------------------------------------------
  31. extern PACKAGE TFormCubemap *FormCubemap;
  32. //---------------------------------------------------------------------------
  33. #endif