123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302 |
- unit GR32_Polygons.GDIPlus;
- (* ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1 or LGPL 2.1 with linking exception
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * Alternatively, the contents of this file may be used under the terms of the
- * Free Pascal modified version of the GNU Lesser General Public License
- * Version 2.1 (the "FPC modified LGPL License"), in which case the provisions
- * of this license are applicable instead of those above.
- * Please see the file LICENSE.txt for additional information concerning this
- * license.
- *
- * The Original Code is GDI+ Polygon Rasterizer for Graphics32
- *
- * The Initial Developer of the Original Code is
- * Anders Melander
- *
- * Portions created by the Initial Developer are Copyright (C) 2025
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- *
- * ***** END LICENSE BLOCK ***** *)
- interface
- {$include GR32.inc}
- {$IFDEF FPC}
- {$DEFINE PUREPASCAL}
- {$ENDIF}
- uses
- Types,
- GDIPAPI,
- GDIPOBJ,
- GR32,
- GR32_Polygons;
- //------------------------------------------------------------------------------
- //
- // TCustomPolygonRenderer32GDIPlus
- //
- //------------------------------------------------------------------------------
- // GDI+ polygon rasterizer base class.
- //------------------------------------------------------------------------------
- // Note: The Filler property of TPolygonRenderer32 is ignored; Fills are always
- // solid.
- //------------------------------------------------------------------------------
- type
- TGDIPlusQuality = (gdipQualityLow, gdipQualityHigh);
- TCustomPolygonRenderer32GDIPlus = class(TPolygonRenderer32)
- private
- FGPGraphics: TGPGraphics;
- FPath: TGPGraphicsPath;
- FBrush: TGPSolidBrush;
- FQuality: TGDIPlusQuality;
- protected
- procedure SetBitmap(const Value: TCustomBitmap32); override;
- procedure SetColor(const Value: TColor32); override;
- procedure ApplyQualitySetting;
- procedure SetQuality(const Value: TGDIPlusQuality);
- property Quality: TGDIPlusQuality read FQuality write SetQuality;
- public
- constructor Create; override;
- destructor Destroy; override;
- procedure PolyPolygonFS(const Points: TArrayOfArrayOfFloatPoint; const ClipRect: TFloatRect); override;
- end;
- //------------------------------------------------------------------------------
- //
- // TPolygonRenderer32GDIPlus
- //
- //------------------------------------------------------------------------------
- // GDI+ polygon rasterizer. Quality can be set through the Quality property.
- // This rasterizer isn't registered in the global rasterizer registry.
- //------------------------------------------------------------------------------
- type
- TPolygonRenderer32GDIPlus = class(TCustomPolygonRenderer32GDIPlus)
- public
- property Quality;
- end;
- //------------------------------------------------------------------------------
- //
- // TPolygonRenderer32GDIPlusLowQuality
- //
- //------------------------------------------------------------------------------
- // Fast GDI+ polygon rasterizer.
- // Does not perform anti-aliasing.
- // "Fast" means faster the the slow GDI+ rasterizer.
- //------------------------------------------------------------------------------
- type
- TPolygonRenderer32GDIPlusLowQuality = class(TCustomPolygonRenderer32GDIPlus)
- public
- constructor Create; override;
- end;
- //------------------------------------------------------------------------------
- //
- // TPolygonRenderer32GDIPlusHighQuality
- //
- //------------------------------------------------------------------------------
- // High quality GDI+ polygon rasterizer.
- // Performs anti-aliasing (16 levels I think).
- // Slower than the "fast" GDI+ rasterizer.
- //------------------------------------------------------------------------------
- type
- TPolygonRenderer32GDIPlusHighQuality = class(TCustomPolygonRenderer32GDIPlus)
- public
- constructor Create; override;
- end;
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- //------------------------------------------------------------------------------
- implementation
- uses
- Math,
- SysUtils,
- GR32_VectorUtils,
- GR32_Backends;
- //------------------------------------------------------------------------------
- //
- // TCustomPolygonRenderer32GDIPlus
- //
- //------------------------------------------------------------------------------
- constructor TCustomPolygonRenderer32GDIPlus.Create;
- begin
- inherited Create;
- FPath := TGPGraphicsPath.Create;
- FBrush := TGPSolidBrush.Create(Color);
- end;
- destructor TCustomPolygonRenderer32GDIPlus.Destroy;
- begin
- FGPGraphics.Free;
- FPath.Free;
- FBrush.Free;
- inherited;
- end;
- //------------------------------------------------------------------------------
- procedure TCustomPolygonRenderer32GDIPlus.SetBitmap(const Value: TCustomBitmap32);
- var
- DeviceContextSupport: IDeviceContextSupport;
- begin
- FGPGraphics.Free;
- FGPGraphics := nil;
- inherited;
- if (Bitmap <> nil) and (Supports(Bitmap.Backend, IDeviceContextSupport, DeviceContextSupport)) then
- begin
- FGPGraphics := TGPGraphics.Create(DeviceContextSupport.Handle);
- ApplyQualitySetting;
- end;
- end;
- //------------------------------------------------------------------------------
- procedure TCustomPolygonRenderer32GDIPlus.ApplyQualitySetting;
- begin
- if (FGPGraphics = nil) then
- exit;
- case FQuality of
- gdipQualityLow:
- FGPGraphics.SetSmoothingMode(SmoothingModeHighSpeed);
- gdipQualityHigh:
- FGPGraphics.SetSmoothingMode(SmoothingModeHighQuality);
- end;
- end;
- //------------------------------------------------------------------------------
- procedure TCustomPolygonRenderer32GDIPlus.SetColor(const Value: TColor32);
- begin
- inherited;
- FBrush.SetColor(Color);
- end;
- //------------------------------------------------------------------------------
- procedure TCustomPolygonRenderer32GDIPlus.SetQuality(const Value: TGDIPlusQuality);
- begin
- FQuality := Value;
- ApplyQualitySetting;
- end;
- //------------------------------------------------------------------------------
- type
- TBitmap32Access = class(TBitmap32);
- procedure TCustomPolygonRenderer32GDIPlus.PolyPolygonFS(const Points: TArrayOfArrayOfFloatPoint; const ClipRect: TFloatRect);
- const
- gdipFillMode: array[TPolyFillMode] of GDIPAPI.TFillMode = (FillModeAlternate, FillModeWinding);
- var
- i, j: Integer;
- {$IFDEF CHANGENOTIFICATIONS}
- ChangeRect: TRect;
- {$ENDIF}
- begin
- if (Length(Points) = 0) then
- Exit;
- if (FGPGraphics = nil) then
- exit;
- if (not Bitmap.MeasuringMode) then
- begin
- // FPath.Reset clears the fillmode (to Alternate), so we have to apply it every time
- FPath.SetFillMode(gdipFillMode[FillMode]);
- for j := 0 to High(Points) do
- if (Length(Points[j]) > 0) then
- FPath.AddPolygon(PGPPointF(@Points[j, 0]), Length(Points[j]));
- FGPGraphics.FillPath(FBrush, FPath);
- FPath.Reset;
- end;
- {$IFDEF CHANGENOTIFICATIONS}
- if (TBitmap32Access(Bitmap).LockUpdateCount = 0) and
- ((Bitmap.MeasuringMode) or (TBitmap32Access(Bitmap).UpdateCount = 0)) then
- begin
- for i := 0 to High(Points) do
- if (Length(Points[i]) > 0) then
- begin
- if (GR32.IntersectRect(ChangeRect, MakeRect(ClipRect, rrOutside), MakeRect(PolygonBounds(Points[i])))) then
- Bitmap.Changed(ChangeRect);
- end;
- end;
- {$ENDIF}
- end;
- //------------------------------------------------------------------------------
- //
- // TPolygonRenderer32GDIPlusLowQuality
- //
- //------------------------------------------------------------------------------
- constructor TPolygonRenderer32GDIPlusLowQuality.Create;
- begin
- inherited;
- SetQuality(gdipQualityLow);
- end;
- //------------------------------------------------------------------------------
- //
- // TPolygonRenderer32GDIPlusHighQuality
- //
- //------------------------------------------------------------------------------
- constructor TPolygonRenderer32GDIPlusHighQuality.Create;
- begin
- inherited;
- SetQuality(gdipQualityHigh);
- end;
- //------------------------------------------------------------------------------
- initialization
- RegisterPolygonRenderer(TPolygonRenderer32GDIPlusLowQuality);
- RegisterPolygonRenderer(TPolygonRenderer32GDIPlusHighQuality);
- end.
|