GLScene_SDL.groupproj 1.8 KB

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  1. <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <ProjectGuid>{DC1A22F5-639E-4A7E-B613-0E12476BB7C1}</ProjectGuid>
  4. </PropertyGroup>
  5. <ItemGroup>
  6. <Projects Include="Packages\GLScene_SDL_RT.dproj">
  7. <Dependencies/>
  8. </Projects>
  9. <Projects Include="Packages\GLScene_SDL_DT.dproj">
  10. <Dependencies/>
  11. </Projects>
  12. </ItemGroup>
  13. <ProjectExtensions>
  14. <Borland.Personality>Default.Personality.12</Borland.Personality>
  15. <Borland.ProjectType/>
  16. <BorlandProject>
  17. <Default.Personality/>
  18. </BorlandProject>
  19. </ProjectExtensions>
  20. <Target Name="GLScene_SDL_RT">
  21. <MSBuild Projects="Packages\GLScene_SDL_RT.dproj"/>
  22. </Target>
  23. <Target Name="GLScene_SDL_RT:Clean">
  24. <MSBuild Projects="Packages\GLScene_SDL_RT.dproj" Targets="Clean"/>
  25. </Target>
  26. <Target Name="GLScene_SDL_RT:Make">
  27. <MSBuild Projects="Packages\GLScene_SDL_RT.dproj" Targets="Make"/>
  28. </Target>
  29. <Target Name="GLScene_SDL_DT">
  30. <MSBuild Projects="Packages\GLScene_SDL_DT.dproj"/>
  31. </Target>
  32. <Target Name="GLScene_SDL_DT:Clean">
  33. <MSBuild Projects="Packages\GLScene_SDL_DT.dproj" Targets="Clean"/>
  34. </Target>
  35. <Target Name="GLScene_SDL_DT:Make">
  36. <MSBuild Projects="Packages\GLScene_SDL_DT.dproj" Targets="Make"/>
  37. </Target>
  38. <Target Name="Build">
  39. <CallTarget Targets="GLScene_SDL_RT;GLScene_SDL_DT"/>
  40. </Target>
  41. <Target Name="Clean">
  42. <CallTarget Targets="GLScene_SDL_RT:Clean;GLScene_SDL_DT:Clean"/>
  43. </Target>
  44. <Target Name="Make">
  45. <CallTarget Targets="GLScene_SDL_RT:Make;GLScene_SDL_DT:Make"/>
  46. </Target>
  47. <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
  48. </Project>