GLSEngine.groupproj 7.6 KB

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  1. <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  2. <PropertyGroup>
  3. <ProjectGuid>{123CBCAE-CC52-4C17-8A81-AC17BBE87A57}</ProjectGuid>
  4. </PropertyGroup>
  5. <ItemGroup>
  6. <Projects Include="Packages\GLScene_RT.dproj">
  7. <Dependencies/>
  8. </Projects>
  9. <Projects Include="Packages\GLScene_DT.dproj">
  10. <Dependencies>Packages\GLScene_RT.dproj</Dependencies>
  11. </Projects>
  12. <Projects Include="Packages\GLScene_Sounds_RT.dproj">
  13. <Dependencies>Packages\GLScene_RT.dproj</Dependencies>
  14. </Projects>
  15. <Projects Include="Packages\GLScene_Sounds_DT.dproj">
  16. <Dependencies>Packages\GLScene_Sounds_RT.dproj;Packages\GLScene_RT.dproj</Dependencies>
  17. </Projects>
  18. <Projects Include="Packages\GLScene_Physics_RT.dproj">
  19. <Dependencies>Packages\GLScene_RT.dproj</Dependencies>
  20. </Projects>
  21. <Projects Include="Packages\GLScene_Physics_DT.dproj">
  22. <Dependencies>Packages\GLScene_Physics_RT.dproj;Packages\GLScene_RT.dproj</Dependencies>
  23. </Projects>
  24. <Projects Include="Packages\GLScene_Cg_RT.dproj">
  25. <Dependencies>Packages\GLScene_RT.dproj</Dependencies>
  26. </Projects>
  27. <Projects Include="Packages\GLScene_Cg_DT.dproj">
  28. <Dependencies>Packages\GLScene_Cg_RT.dproj;Packages\GLScene_DT.dproj</Dependencies>
  29. </Projects>
  30. <Projects Include="Packages\GLScene_GPU_RT.dproj">
  31. <Dependencies>Packages\GLScene_Cg_RT.dproj</Dependencies>
  32. </Projects>
  33. <Projects Include="Packages\GLScene_GPU_DT.dproj">
  34. <Dependencies>Packages\GLScene_GPU_RT.dproj;Packages\GLScene_DT.dproj</Dependencies>
  35. </Projects>
  36. </ItemGroup>
  37. <ProjectExtensions>
  38. <Borland.Personality>Default.Personality.12</Borland.Personality>
  39. <Borland.ProjectType/>
  40. <BorlandProject>
  41. <Default.Personality/>
  42. </BorlandProject>
  43. </ProjectExtensions>
  44. <Target Name="GLScene_RT">
  45. <MSBuild Projects="Packages\GLScene_RT.dproj"/>
  46. </Target>
  47. <Target Name="GLScene_RT:Clean">
  48. <MSBuild Projects="Packages\GLScene_RT.dproj" Targets="Clean"/>
  49. </Target>
  50. <Target Name="GLScene_RT:Make">
  51. <MSBuild Projects="Packages\GLScene_RT.dproj" Targets="Make"/>
  52. </Target>
  53. <Target Name="GLScene_DT" DependsOnTargets="GLScene_RT">
  54. <MSBuild Projects="Packages\GLScene_DT.dproj"/>
  55. </Target>
  56. <Target Name="GLScene_DT:Clean" DependsOnTargets="GLScene_RT:Clean">
  57. <MSBuild Projects="Packages\GLScene_DT.dproj" Targets="Clean"/>
  58. </Target>
  59. <Target Name="GLScene_DT:Make" DependsOnTargets="GLScene_RT:Make">
  60. <MSBuild Projects="Packages\GLScene_DT.dproj" Targets="Make"/>
  61. </Target>
  62. <Target Name="GLScene_Sounds_RT" DependsOnTargets="GLScene_RT">
  63. <MSBuild Projects="Packages\GLScene_Sounds_RT.dproj"/>
  64. </Target>
  65. <Target Name="GLScene_Sounds_RT:Clean" DependsOnTargets="GLScene_RT:Clean">
  66. <MSBuild Projects="Packages\GLScene_Sounds_RT.dproj" Targets="Clean"/>
  67. </Target>
  68. <Target Name="GLScene_Sounds_RT:Make" DependsOnTargets="GLScene_RT:Make">
  69. <MSBuild Projects="Packages\GLScene_Sounds_RT.dproj" Targets="Make"/>
  70. </Target>
  71. <Target Name="GLScene_Sounds_DT" DependsOnTargets="GLScene_Sounds_RT;GLScene_RT">
  72. <MSBuild Projects="Packages\GLScene_Sounds_DT.dproj"/>
  73. </Target>
  74. <Target Name="GLScene_Sounds_DT:Clean" DependsOnTargets="GLScene_Sounds_RT:Clean;GLScene_RT:Clean">
  75. <MSBuild Projects="Packages\GLScene_Sounds_DT.dproj" Targets="Clean"/>
  76. </Target>
  77. <Target Name="GLScene_Sounds_DT:Make" DependsOnTargets="GLScene_Sounds_RT:Make;GLScene_RT:Make">
  78. <MSBuild Projects="Packages\GLScene_Sounds_DT.dproj" Targets="Make"/>
  79. </Target>
  80. <Target Name="GLScene_Physics_RT" DependsOnTargets="GLScene_RT">
  81. <MSBuild Projects="Packages\GLScene_Physics_RT.dproj"/>
  82. </Target>
  83. <Target Name="GLScene_Physics_RT:Clean" DependsOnTargets="GLScene_RT:Clean">
  84. <MSBuild Projects="Packages\GLScene_Physics_RT.dproj" Targets="Clean"/>
  85. </Target>
  86. <Target Name="GLScene_Physics_RT:Make" DependsOnTargets="GLScene_RT:Make">
  87. <MSBuild Projects="Packages\GLScene_Physics_RT.dproj" Targets="Make"/>
  88. </Target>
  89. <Target Name="GLScene_Physics_DT" DependsOnTargets="GLScene_Physics_RT;GLScene_RT">
  90. <MSBuild Projects="Packages\GLScene_Physics_DT.dproj"/>
  91. </Target>
  92. <Target Name="GLScene_Physics_DT:Clean" DependsOnTargets="GLScene_Physics_RT:Clean;GLScene_RT:Clean">
  93. <MSBuild Projects="Packages\GLScene_Physics_DT.dproj" Targets="Clean"/>
  94. </Target>
  95. <Target Name="GLScene_Physics_DT:Make" DependsOnTargets="GLScene_Physics_RT:Make;GLScene_RT:Make">
  96. <MSBuild Projects="Packages\GLScene_Physics_DT.dproj" Targets="Make"/>
  97. </Target>
  98. <Target Name="GLScene_Cg_RT" DependsOnTargets="GLScene_RT">
  99. <MSBuild Projects="Packages\GLScene_Cg_RT.dproj"/>
  100. </Target>
  101. <Target Name="GLScene_Cg_RT:Clean" DependsOnTargets="GLScene_RT:Clean">
  102. <MSBuild Projects="Packages\GLScene_Cg_RT.dproj" Targets="Clean"/>
  103. </Target>
  104. <Target Name="GLScene_Cg_RT:Make" DependsOnTargets="GLScene_RT:Make">
  105. <MSBuild Projects="Packages\GLScene_Cg_RT.dproj" Targets="Make"/>
  106. </Target>
  107. <Target Name="GLScene_Cg_DT" DependsOnTargets="GLScene_Cg_RT;GLScene_DT">
  108. <MSBuild Projects="Packages\GLScene_Cg_DT.dproj"/>
  109. </Target>
  110. <Target Name="GLScene_Cg_DT:Clean" DependsOnTargets="GLScene_Cg_RT:Clean;GLScene_DT:Clean">
  111. <MSBuild Projects="Packages\GLScene_Cg_DT.dproj" Targets="Clean"/>
  112. </Target>
  113. <Target Name="GLScene_Cg_DT:Make" DependsOnTargets="GLScene_Cg_RT:Make;GLScene_DT:Make">
  114. <MSBuild Projects="Packages\GLScene_Cg_DT.dproj" Targets="Make"/>
  115. </Target>
  116. <Target Name="GLScene_GPU_RT" DependsOnTargets="GLScene_Cg_RT">
  117. <MSBuild Projects="Packages\GLScene_GPU_RT.dproj"/>
  118. </Target>
  119. <Target Name="GLScene_GPU_RT:Clean" DependsOnTargets="GLScene_Cg_RT:Clean">
  120. <MSBuild Projects="Packages\GLScene_GPU_RT.dproj" Targets="Clean"/>
  121. </Target>
  122. <Target Name="GLScene_GPU_RT:Make" DependsOnTargets="GLScene_Cg_RT:Make">
  123. <MSBuild Projects="Packages\GLScene_GPU_RT.dproj" Targets="Make"/>
  124. </Target>
  125. <Target Name="GLScene_GPU_DT" DependsOnTargets="GLScene_GPU_RT;GLScene_DT">
  126. <MSBuild Projects="Packages\GLScene_GPU_DT.dproj"/>
  127. </Target>
  128. <Target Name="GLScene_GPU_DT:Clean" DependsOnTargets="GLScene_GPU_RT:Clean;GLScene_DT:Clean">
  129. <MSBuild Projects="Packages\GLScene_GPU_DT.dproj" Targets="Clean"/>
  130. </Target>
  131. <Target Name="GLScene_GPU_DT:Make" DependsOnTargets="GLScene_GPU_RT:Make;GLScene_DT:Make">
  132. <MSBuild Projects="Packages\GLScene_GPU_DT.dproj" Targets="Make"/>
  133. </Target>
  134. <Target Name="Build">
  135. <CallTarget Targets="GLScene_RT;GLScene_DT;GLScene_Sounds_RT;GLScene_Sounds_DT;GLScene_Physics_RT;GLScene_Physics_DT;GLScene_Cg_RT;GLScene_Cg_DT;GLScene_GPU_RT;GLScene_GPU_DT"/>
  136. </Target>
  137. <Target Name="Clean">
  138. <CallTarget Targets="GLScene_RT:Clean;GLScene_DT:Clean;GLScene_Sounds_RT:Clean;GLScene_Sounds_DT:Clean;GLScene_Physics_RT:Clean;GLScene_Physics_DT:Clean;GLScene_Cg_RT:Clean;GLScene_Cg_DT:Clean;GLScene_GPU_RT:Clean;GLScene_GPU_DT:Clean"/>
  139. </Target>
  140. <Target Name="Make">
  141. <CallTarget Targets="GLScene_RT:Make;GLScene_DT:Make;GLScene_Sounds_RT:Make;GLScene_Sounds_DT:Make;GLScene_Physics_RT:Make;GLScene_Physics_DT:Make;GLScene_Cg_RT:Make;GLScene_Cg_DT:Make;GLScene_GPU_RT:Make;GLScene_GPU_DT:Make"/>
  142. </Target>
  143. <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
  144. </Project>