123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144 |
- <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <PropertyGroup>
- <ProjectGuid>{123CBCAE-CC52-4C17-8A81-AC17BBE87A57}</ProjectGuid>
- </PropertyGroup>
- <ItemGroup>
- <Projects Include="Packages\GLScene_RT.dproj">
- <Dependencies/>
- </Projects>
- <Projects Include="Packages\GLScene_DT.dproj">
- <Dependencies>Packages\GLScene_RT.dproj</Dependencies>
- </Projects>
- <Projects Include="Packages\GLScene_Sounds_RT.dproj">
- <Dependencies>Packages\GLScene_RT.dproj</Dependencies>
- </Projects>
- <Projects Include="Packages\GLScene_Sounds_DT.dproj">
- <Dependencies>Packages\GLScene_Sounds_RT.dproj;Packages\GLScene_RT.dproj</Dependencies>
- </Projects>
- <Projects Include="Packages\GLScene_Physics_RT.dproj">
- <Dependencies>Packages\GLScene_RT.dproj</Dependencies>
- </Projects>
- <Projects Include="Packages\GLScene_Physics_DT.dproj">
- <Dependencies>Packages\GLScene_Physics_RT.dproj;Packages\GLScene_RT.dproj</Dependencies>
- </Projects>
- <Projects Include="Packages\GLScene_Cg_RT.dproj">
- <Dependencies>Packages\GLScene_RT.dproj</Dependencies>
- </Projects>
- <Projects Include="Packages\GLScene_Cg_DT.dproj">
- <Dependencies>Packages\GLScene_Cg_RT.dproj;Packages\GLScene_DT.dproj</Dependencies>
- </Projects>
- <Projects Include="Packages\GLScene_GPU_RT.dproj">
- <Dependencies>Packages\GLScene_Cg_RT.dproj</Dependencies>
- </Projects>
- <Projects Include="Packages\GLScene_GPU_DT.dproj">
- <Dependencies>Packages\GLScene_GPU_RT.dproj;Packages\GLScene_DT.dproj</Dependencies>
- </Projects>
- </ItemGroup>
- <ProjectExtensions>
- <Borland.Personality>Default.Personality.12</Borland.Personality>
- <Borland.ProjectType/>
- <BorlandProject>
- <Default.Personality/>
- </BorlandProject>
- </ProjectExtensions>
- <Target Name="GLScene_RT">
- <MSBuild Projects="Packages\GLScene_RT.dproj"/>
- </Target>
- <Target Name="GLScene_RT:Clean">
- <MSBuild Projects="Packages\GLScene_RT.dproj" Targets="Clean"/>
- </Target>
- <Target Name="GLScene_RT:Make">
- <MSBuild Projects="Packages\GLScene_RT.dproj" Targets="Make"/>
- </Target>
- <Target Name="GLScene_DT" DependsOnTargets="GLScene_RT">
- <MSBuild Projects="Packages\GLScene_DT.dproj"/>
- </Target>
- <Target Name="GLScene_DT:Clean" DependsOnTargets="GLScene_RT:Clean">
- <MSBuild Projects="Packages\GLScene_DT.dproj" Targets="Clean"/>
- </Target>
- <Target Name="GLScene_DT:Make" DependsOnTargets="GLScene_RT:Make">
- <MSBuild Projects="Packages\GLScene_DT.dproj" Targets="Make"/>
- </Target>
- <Target Name="GLScene_Sounds_RT" DependsOnTargets="GLScene_RT">
- <MSBuild Projects="Packages\GLScene_Sounds_RT.dproj"/>
- </Target>
- <Target Name="GLScene_Sounds_RT:Clean" DependsOnTargets="GLScene_RT:Clean">
- <MSBuild Projects="Packages\GLScene_Sounds_RT.dproj" Targets="Clean"/>
- </Target>
- <Target Name="GLScene_Sounds_RT:Make" DependsOnTargets="GLScene_RT:Make">
- <MSBuild Projects="Packages\GLScene_Sounds_RT.dproj" Targets="Make"/>
- </Target>
- <Target Name="GLScene_Sounds_DT" DependsOnTargets="GLScene_Sounds_RT;GLScene_RT">
- <MSBuild Projects="Packages\GLScene_Sounds_DT.dproj"/>
- </Target>
- <Target Name="GLScene_Sounds_DT:Clean" DependsOnTargets="GLScene_Sounds_RT:Clean;GLScene_RT:Clean">
- <MSBuild Projects="Packages\GLScene_Sounds_DT.dproj" Targets="Clean"/>
- </Target>
- <Target Name="GLScene_Sounds_DT:Make" DependsOnTargets="GLScene_Sounds_RT:Make;GLScene_RT:Make">
- <MSBuild Projects="Packages\GLScene_Sounds_DT.dproj" Targets="Make"/>
- </Target>
- <Target Name="GLScene_Physics_RT" DependsOnTargets="GLScene_RT">
- <MSBuild Projects="Packages\GLScene_Physics_RT.dproj"/>
- </Target>
- <Target Name="GLScene_Physics_RT:Clean" DependsOnTargets="GLScene_RT:Clean">
- <MSBuild Projects="Packages\GLScene_Physics_RT.dproj" Targets="Clean"/>
- </Target>
- <Target Name="GLScene_Physics_RT:Make" DependsOnTargets="GLScene_RT:Make">
- <MSBuild Projects="Packages\GLScene_Physics_RT.dproj" Targets="Make"/>
- </Target>
- <Target Name="GLScene_Physics_DT" DependsOnTargets="GLScene_Physics_RT;GLScene_RT">
- <MSBuild Projects="Packages\GLScene_Physics_DT.dproj"/>
- </Target>
- <Target Name="GLScene_Physics_DT:Clean" DependsOnTargets="GLScene_Physics_RT:Clean;GLScene_RT:Clean">
- <MSBuild Projects="Packages\GLScene_Physics_DT.dproj" Targets="Clean"/>
- </Target>
- <Target Name="GLScene_Physics_DT:Make" DependsOnTargets="GLScene_Physics_RT:Make;GLScene_RT:Make">
- <MSBuild Projects="Packages\GLScene_Physics_DT.dproj" Targets="Make"/>
- </Target>
- <Target Name="GLScene_Cg_RT" DependsOnTargets="GLScene_RT">
- <MSBuild Projects="Packages\GLScene_Cg_RT.dproj"/>
- </Target>
- <Target Name="GLScene_Cg_RT:Clean" DependsOnTargets="GLScene_RT:Clean">
- <MSBuild Projects="Packages\GLScene_Cg_RT.dproj" Targets="Clean"/>
- </Target>
- <Target Name="GLScene_Cg_RT:Make" DependsOnTargets="GLScene_RT:Make">
- <MSBuild Projects="Packages\GLScene_Cg_RT.dproj" Targets="Make"/>
- </Target>
- <Target Name="GLScene_Cg_DT" DependsOnTargets="GLScene_Cg_RT;GLScene_DT">
- <MSBuild Projects="Packages\GLScene_Cg_DT.dproj"/>
- </Target>
- <Target Name="GLScene_Cg_DT:Clean" DependsOnTargets="GLScene_Cg_RT:Clean;GLScene_DT:Clean">
- <MSBuild Projects="Packages\GLScene_Cg_DT.dproj" Targets="Clean"/>
- </Target>
- <Target Name="GLScene_Cg_DT:Make" DependsOnTargets="GLScene_Cg_RT:Make;GLScene_DT:Make">
- <MSBuild Projects="Packages\GLScene_Cg_DT.dproj" Targets="Make"/>
- </Target>
- <Target Name="GLScene_GPU_RT" DependsOnTargets="GLScene_Cg_RT">
- <MSBuild Projects="Packages\GLScene_GPU_RT.dproj"/>
- </Target>
- <Target Name="GLScene_GPU_RT:Clean" DependsOnTargets="GLScene_Cg_RT:Clean">
- <MSBuild Projects="Packages\GLScene_GPU_RT.dproj" Targets="Clean"/>
- </Target>
- <Target Name="GLScene_GPU_RT:Make" DependsOnTargets="GLScene_Cg_RT:Make">
- <MSBuild Projects="Packages\GLScene_GPU_RT.dproj" Targets="Make"/>
- </Target>
- <Target Name="GLScene_GPU_DT" DependsOnTargets="GLScene_GPU_RT;GLScene_DT">
- <MSBuild Projects="Packages\GLScene_GPU_DT.dproj"/>
- </Target>
- <Target Name="GLScene_GPU_DT:Clean" DependsOnTargets="GLScene_GPU_RT:Clean;GLScene_DT:Clean">
- <MSBuild Projects="Packages\GLScene_GPU_DT.dproj" Targets="Clean"/>
- </Target>
- <Target Name="GLScene_GPU_DT:Make" DependsOnTargets="GLScene_GPU_RT:Make;GLScene_DT:Make">
- <MSBuild Projects="Packages\GLScene_GPU_DT.dproj" Targets="Make"/>
- </Target>
- <Target Name="Build">
- <CallTarget Targets="GLScene_RT;GLScene_DT;GLScene_Sounds_RT;GLScene_Sounds_DT;GLScene_Physics_RT;GLScene_Physics_DT;GLScene_Cg_RT;GLScene_Cg_DT;GLScene_GPU_RT;GLScene_GPU_DT"/>
- </Target>
- <Target Name="Clean">
- <CallTarget Targets="GLScene_RT:Clean;GLScene_DT:Clean;GLScene_Sounds_RT:Clean;GLScene_Sounds_DT:Clean;GLScene_Physics_RT:Clean;GLScene_Physics_DT:Clean;GLScene_Cg_RT:Clean;GLScene_Cg_DT:Clean;GLScene_GPU_RT:Clean;GLScene_GPU_DT:Clean"/>
- </Target>
- <Target Name="Make">
- <CallTarget Targets="GLScene_RT:Make;GLScene_DT:Make;GLScene_Sounds_RT:Make;GLScene_Sounds_DT:Make;GLScene_Physics_RT:Make;GLScene_Physics_DT:Make;GLScene_Cg_RT:Make;GLScene_Cg_DT:Make;GLScene_GPU_RT:Make;GLScene_GPU_DT:Make"/>
- </Target>
- <Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
- </Project>
|