Unit1.dfm 1.9 KB

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  1. object Form1: TForm1
  2. Left = 0
  3. Top = 0
  4. Caption = 'Mega Glass Cube'
  5. ClientHeight = 405
  6. ClientWidth = 528
  7. Color = clBtnFace
  8. Font.Charset = DEFAULT_CHARSET
  9. Font.Color = clWindowText
  10. Font.Height = -11
  11. Font.Name = 'Tahoma'
  12. Font.Style = []
  13. OldCreateOrder = False
  14. WindowState = wsMaximized
  15. OnCreate = FormCreate
  16. PixelsPerInch = 96
  17. TextHeight = 13
  18. object GLSceneViewer1: TGLSceneViewer
  19. Left = 0
  20. Top = 0
  21. Width = 528
  22. Height = 405
  23. Camera = GLCamera1
  24. Buffer.BackgroundColor = clBlack
  25. FieldOfView = 152.260620117187500000
  26. Align = alClient
  27. TabOrder = 0
  28. end
  29. object GLScene1: TGLScene
  30. ObjectsSorting = osNone
  31. Left = 8
  32. Top = 8
  33. object DummyCube1: TGLDummyCube
  34. ObjectsSorting = osRenderBlendedLast
  35. CubeSize = 10.000000000000000000
  36. end
  37. object GLLightSource1: TGLLightSource
  38. ConstAttenuation = 1.000000000000000000
  39. Position.Coordinates = {0000C842000048420000C8420000803F}
  40. LightStyle = lsOmni
  41. SpotCutOff = 180.000000000000000000
  42. end
  43. object GLCamera1: TGLCamera
  44. DepthOfView = 500.000000000000000000
  45. FocalLength = 50.000000000000000000
  46. TargetObject = DummyCube1
  47. Position.Coordinates = {000048420000C8410000C8420000803F}
  48. end
  49. end
  50. object GLCadencer1: TGLCadencer
  51. Scene = GLScene1
  52. OnProgress = GLCadencer1Progress
  53. Left = 88
  54. Top = 8
  55. end
  56. object GLSimpleNavigation1: TGLSimpleNavigation
  57. Form = Owner
  58. GLSceneViewer = GLSceneViewer1
  59. FormCaption = 'Mega Glass Cube - %FPS'
  60. KeyCombinations = <
  61. item
  62. ShiftState = [ssLeft, ssRight]
  63. Action = snaZoom
  64. end
  65. item
  66. ShiftState = [ssLeft]
  67. Action = snaMoveAroundTarget
  68. end
  69. item
  70. ShiftState = [ssRight]
  71. Action = snaMoveAroundTarget
  72. end>
  73. Left = 184
  74. Top = 8
  75. end
  76. end